Okay, so that's a bad idea, but if you're still using the resource system (Where if no one mines for ores you can't buy items) you need to give people a reason to be a labourer.
Make payrates proportional to demand.
The factory owners set a buy/sell price, so they'll probably jack up prices at the beginning to form a monopoly *Eyes Brian*
go bankrupt and their stuff explodes.
So that you cannot trivially make an aim bot in script.
Are factories going to be self-contained units where laborers have a safe place, isolated from other people such as criminals?
Also, can a food lot be attached to a factory?
How does the Profiteer work?
Right now, it doesn't. Profiteer and Bureaucrat are the last 2 jobs I need to give duties. They're on my to-do after the election stuff.
Okay, how is it going to work? Do you know yet?