I really want this BADLY so when I make an RPG with variables, when a person places a brick, it would deduct or increase the amount of that variable you have... Kind of like if I had 100 wood, and it takes 1 wood to place a brick, once I placed it, the 1 wood would go away...
I don't know if this would work on a Event or just a GUI Interface with Events or something...
Can someone PLEASE make this...