Author Topic: The (Poorly Drawn) Adventures of Bronson Conroy (& Sgt. George Blackfalcon III)  (Read 45824 times)


> Find lasso in glovebox
> Lasso dat imp
> Steal its elixir

There's no lasso

Hell, there's no glovebox!

Take prisoner.
He's more valuable to you alive rather than dead, and following him could lead you to being caught by an imp ambush.
However, if you did follow him, you could find the locations of an imp camp without trying to beat the crap out of him to get the info.

Take prisoner.
He's more valuable to you alive rather than dead, and following him could lead you to being caught by an imp ambush.
However, if you did follow him, you could find the locations of an imp camp without trying to beat the crap out of him to get the info.
xxxxkill

master of indecision

Take prisoner.
He's more valuable to you alive

because he secretes imp elixir.


You speed up next to him as he runs


"What's in your hand? Back to me. It's a gun. Look again. The gun's now against your head"

Force him to give you all his elixir.

Looks like you're taking a prisoner huh?
Pistolwhip him unconscious and drag him to the back of the jeep, with your partner to watch over him, return to base.

"Hujnl, Vjnl...ba'gqnl nirunl naljnl ryvkejnl"

Now try to guess what he's saying.

"Hujnl, Vjnl...ba'gqnl nirunl naljnl ryvkejnl"

Now try to guess what he's saying.

"12 funds for a bottle of elixir!"


"Uhway, Iway...on'tday avehay anyway elixrway"

"Uhway, Iway...on'tday avehay anyway elixrway"

One step closer to translating to English