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Author Topic: [SEMI-50x40] TRILOS IV - SPACE? YOU TELL ME [ACT 1]  (Read 45146 times)

I knew it! The code must be 4928!

Ok just get a tube and go back to your first room, then hide in a corner where they can't see you and then after going through the door splash them with the acid.

I knew it! The code must be 4928!
Gee thanks Mister Reflection, you should've told me sooner! Shows how helpful reflections are.

Continue staring at yourself.
You doubt there would be enough time for that, so you just grab a tube a sit in the corner of your room, waiting for them to arrive. You hear the hallway door slide open, followed by voices.

"Well, this one certainly got far," a deep-voiced man says.

"At least we won't be putting him on a portable 'advice' system like we did with the last one, ha!" comes a second, younger voice.

"Well, we certainly won't be doing anything with him if we can't fi-"

The man is cut off as you throw a cylinder of acid into his face. The hallway is flooded with screams and the smell of... well, burning flesh, to put it gently. The man's companion seems to have gotten some acid on his arm, because he's running around screaming and overall looking like a big idiot.

Okay, well, you can try running or you can spend some more time in the room with the burning flesh. Take your pick!

Kick over the other guy, then loot the bodies for weapons and keycards/ID and run

Kick over the other guy, then loot the bodies for weapons and keycards/ID and run
Even if they're PROBABLY melted?


One of them has it only on his arm. Just pin him down and take all his stuff.

You walk over the the only partially burned human. He's writhing on the floor, looking to be in incredible pain.

"Hi, can I have your stuff please? You know, your guns and stuff?" you ask politely.

The man seems to hold out his gun to you, but then again, he might be trying to shoot you. Oh well. You take the gun from his hands and start searching him. "Hey, can you please try to hold still? You're making it hard to take your stuff."

You find a keycard and the man's ID as well as a small pistol. You take his belt with all the fancy pockets on it, too. And his boots. And gloves.

You slip on his boots and gloves, thinking that the dark grey goes nicely with the navy blue jumpsuit that you seem to have been put in. As if you really need it, anyways.

You peek through the hallway door and find that it leads into another, bigger hallway. You hear heavy footsteps coming from from the left side of the hallway, so you make a right and break into a run.

Several turns later, you find yourself in a massive room full of tall cylinders, all full of liquids. Inside of them is something very similar to yourself. You think this room to be rather creepy, but there might be something useful in here.

Oh god what the hell is happening.

Check if the pistol is loaded, then search the pockets in your belt after getting to a safe hiding place.

reverse zombie apocalypse lol

check around for useful stuff like ammo, then proceed to chambers and see if there's any way of getting them out.

would've updated sooner but i was busy watching two awesome episodes of medabots



The pistol is indeed loaded. After all, you never know when the apocalypse of fuzzy animals will start, right? Anyways, you hold the pistol at the ready and sit in a tight space between the bases of some of the cylinders.

In your belt, you find a grappling rope, a few minty-smelling thin rectangles, laser ammo, and a few identification cards. Oh, and a card that says "ACTIVATE ALL SYSTEMS; BLOCK D, ROOM 184". You didn't know little blocks could have rooms. Oh well, the more you know!

reverse zombie apocalypse lol

check around for useful stuff like ammo, then proceed to chambers and see if there's any way of getting them out.
You peek your head out of your hiding place. Still no one.

You try to step out, but get hit with another wave of dizziness. You try to grab one of the convenient little tables to steady yourself and you wrap your hand around a small pole.

You hear the whir of machinery as you try to get off the floor, only to hear glass shattering and a torrent of cold liquid wash over your body. After a few moments, you try to sit up, but you feel a foot firmly plant itself on your chest.

You open your eyes and are met with the barrel of what looks like a really, really deadly gun. Past that gun is what looks like really, really violent version of yourself.

Okay, maybe it doesn't look very violent at the moment BUT HOLDING A GUN TO SOMEONE IS VIOLENT ENOUGH.

What now?

Where are your manners
Say hello

"Hi there, my name is-" Come to think of it, you don't think you have a name. But now isn't the time to get one because it looks like the violent version of you is loading it's gun. You should probably try to get away before you get a hole blown in your chest.

Plead for mercy while trying to skid your way out from under that gun. As in, have it point to not-so-important limbs like your arm, which if blown off won't kill you instantly.

"H-hey, hold on a sec," you start, waving your hands around. "You don't have to shoot me- actually, please don't shoot me because that's not a very nice thing to do and I'm not sure you know how to operate a firea-" You're cut off as the violent version of you presses the end of the gun to your chest.

"Okay okay, maybe you can operate it but just please get that thing away from me!"

You remember that you have a loaded emergency laser pistol and that your arms aren't being held down, so you grab the pistol and point it at the other you. Okay, maybe it's not quite as intimidating as the rifle currently pointed at your chest, but it'll do.

You fire off about three shots, all aimed at the other you's face. It staggers backwards, though you aren't sure if it's from surprise or if you actually damaged it. Nevertheless, he isn't holding you down anymore.

You get up as the other you begins to regain his balance. He tries to ready his weapon, but is stopped when you deliver a low sweeping kick to his legs. He hits the floor with a heavy clunk. The other you gets up on his hands and knees, providing you the perfect opportunity to deliver a surprisingly powerful axe kick to his back.

And that's exactly what you do. There's a snapping sound and the other you collapses to the floor. You assume he's dead.

You feel bad for killing a clone of yourself, but he was trying to kill you, so you guess it's okay. You would go on about how he might not actually be a clone of you and you might be a clone of him, but you're feeling dizzy after all that oh-so-intense fighting.

What now?