Author Topic: 2012/02/05 - Shadows and Shaders vs. Interiors and Terrain [Fan Art Too]  (Read 514761 times)

Bedroom it has been a fun time together. I will miss you old bud.

I'm saving komp's pictures and putting them in my blockland screenshots folder so they show up on the menu.
Can't get enough of them.
lovey tunnel. <3
Holy stuff thats the best idea ever

So, will light placed on a bunch of awkward bricks have really odd effects on the bricks?
Or will it be a smooth(ish) circle now?

Holy stuff thats the best idea ever
Actually, now that I think about it..
All of those default screenshots should be retaken now with the new shadows.

Hey Komp, when initial release comes out, could you guys do a small competition for taking new default screens?

kompressor needs to stop answering questions and start pumping this out faster.  :cookieMonster:

kompressor needs to stop answering questions and start pumping this out faster.  :cookieMonster:
where is the like comment button

Can Kompressor assure me that this build will look ABSOLUTELY AWESOME with the new shadows and shaders?

Credit to Skill4Life on the build.

What this means for me is loading up all my ships, adding lights, and re uploading them


WORTH IT



Edit: Serious question: What will happen to the tutorial? Will someone have to port that as well?
« Last Edit: February 07, 2012, 01:07:56 AM by comr4de »

So in the map destruct???

Here's a question, how will these new shadows/shaders do with mirror-illusion type builds?
Would it completely kill the illusion, or would it somehow compliment it?


(Squideey's "Hall of the Gods")
« Last Edit: February 07, 2012, 01:21:22 AM by Blastdown »

So in the map destruct???

Brick lights should still work, just won't cast shadows... So scary, I'd imagine.

Here's a question, how will these new shadows/shaders do with mirror-illusion type builds?
Would it completely kill the illusion, or would it somehow compliment it?

-snip-

I'd imagine with shadows keeping direction, below the illusion point they wouldn't sync up.

I'd imagine with shadows keeping direction, below the illusion point they wouldn't sync up.
Turn off shadows in options.

Edit: I liked kom's old avatar better :c
« Last Edit: February 07, 2012, 01:39:09 AM by SWAT One »

sorry if this point has been made already but,


if someone who is new to the game feel isolated in Slate with 150 bricks? or are you going to raise the demo brick limit.

Google Moderator would probably be really useful for organizing common questions and answers regarding the update.

Is it possible to make more slate maps?!