Author Topic: Warhammer 40k  (Read 2346 times)

I will pay $50 for a method or strategy for this game that makes it fun to play.

I have been trying RTSs since Age of Mythology and I hate every single loving one of them. I tried playing Zerg in Starcraft 2 and my W/L ratio was something like 13 to 50.

Im a massive perfectionist. I have overwhelming OCD. When I played Zerg, I would HAVE to take the time out to patch up a single missing spot of creep because that little gap would annoy the forget out of me.


W40K has the worst camera angle I've ever seen in any game, ever. It's so close to the ground it's like I'm dragging my nose against the dirt.

Capturing points in that game is a pain in the ass and if you forget you're capturing points and try to pull away it falls back in the loving ground like you dropped something hot.

I run around the map trying to kill the enemy and when I go back to where I was not 3 minutes ago they've already built another loving turret and I have to sit there and kill it again.

My macromanagement is so bad I ended my last game with something like 50,000 Rec and 8,000 Plasma.

To give you an idea how bad my macromanagement is, I joined a Help Group for newbies when starting out in Starcraft 2 they kicked me out because they thought I was trolling.

I can either focus on building, or I can focus on troops. I cannot focus on both.
« Last Edit: February 26, 2012, 12:42:52 AM by CityRPG »

W40K has the worst camera angle I've ever seen in any game, ever. It's so close to the ground it's like I'm dragging my nose against the dirt.

Mousewheel Down

Mousewheel Down
The highest the camera can go could not fit the army I had.

The highest the camera can go could not fit the army I had.

Get on Steam.

Try zigzagging between army and towers, if you're moving AND there's someone near your base. If there's no threat to the base, focus on soldiers. If you're not moving anywhere, focus on base.

Also create a small troop division to hang in your base.

may not work because I never played wh4k

You know the basic things like attack moves and build repeats, right?

You know the basic things like attack moves and build repeats, right?
Uh, never heard the term "build repeats" but if you mean building, yeah I can do that.

it's your own fault your OCD impairs your zerg playing prowess.

Uh, never heard the term "build repeats" but if you mean building, yeah I can do that.
It's probably not in WH40K, but some RTS games allow you to repeat a train unit order indefinitely.
« Last Edit: February 26, 2012, 01:51:49 AM by Bloody Mary »




get your face off the table


It's probably not in WH40K, but some RTS games allow you to repeat a train unit order indefinitely.
Right clicking any queueable icon will do this.  The game calls it "Overwatch", there are also "pause/resume" and "stop all" buttons for Overwatch next to the minimap.

also lol.

And, if RTS isn't your thing; then stuff, it's not your thing.  Unless you're willing to condition and drill yourself into enjoying it, you're going to be walking in stuff.  Most players get decent skills within a few weeks of playing, if you're still failing then you're just not fit for RTS.
« Last Edit: February 26, 2012, 01:58:35 AM by Nickelob Ultra »

What faction do you play

What faction do you play
Stocking's getting me to do Necron because it's apparently there's less to know and manage.

Stocking's getting me to do Necron because it's apparently there's less to know and manage.
Definitely a lot less.  Requisition isn't a resource for Necrons, and instead you get 20% based Time bonuses for every Obelisk on a Strategic Point or Relic.  The higher total Time Bonus you have, the faster things will go for you (all because by the game's lore, Necrons rise out of their old-as-stuff tombworlds underneath the ground like lifeless mummies).  They use only power, and all units are made from the Monolith (which also becomes a super-heavy but slow fortress once you capture a relic).  They can be easily countered with high morale recovering squads/squads with no morale, melee units and vehicles.