Gravitic Destructor Torcreep: Big, slow, and purple, these torcreepes have the potential to be one of the most destructive weapons in a ship's arsenal. Once launched, the warhead must reach a minimum safe distance before being activated, upon which it envelops itself in a field of crackling energy as it warps the very space around it and makes its way towards the target. When the energy field is disrupted, it creates a localized singularity; drawing in all matter within its grasp and converting it to energy, which is released in a colossal, superheated explosion. If it detonates in open space then heavy armor and shields (not to mention a lack of nearby mass) would likely reduce its effect greatly, but if it finds its way into a hull breach then it suddenly possesses the potential to crack warships wide open as the laws of physics as we know it are torn asunder.
Neutrino-Turret: Essentially a double minigun firing mass-shifted uranium nuclei, this projectile weapon is meant to shoot down incoming missiles, rockets, torcreepes, and fighters. Sustained fire has also been reported to be able to break an enemy ship's windows, however its usefulness in that regard is hotly debated among admirals.
Mega-Concussion Cannon: A relatively simple weapon, using an incredibly complex component. Critics call it "primitive" and "glorified 20th century artillery". Said critics' bones were then liquefied by the sheer concussive force of the projectile's detonation, as they declined to wear proper safety gear in the test bunker. The secret to its power lies in the shell, where old artillery shells used gunpowder, this one contains a compound called "rarified nucleon", which many physicists debate whether or not should even exist. What this weapon lacks in armor piercing, it makes up for with explosive force. Even against a fully shielded and armored opponent, a good hit from one of these will be knocking ensigns out of their chairs. Firing one at a population center violates several intergalactic treaties.