Author Topic: Dota 2 Megathread: Wraithed  (Read 167671 times)

omfg I answered that already

GO TO INVENTORY
CLICK DOTA 2 INVITE
CLICK ADD TO LIBRARY
YOU ARE SET.
Isn't in there anymore.

If you can't figure out how to use an invite I fear for how much you're going to forget up in game.

Guys bots are so much different than real people and i've been playing against bots so much help

Guys bots are so much different than real people and i've been playing against bots so much help
Bots are smarter in some areas and less intelligent in others.  Newer players tend to tower dive and take more damage than a bot would.  Also bots are pretty close to perfect when it comes to abilities so expect that to not be as good in a public game.  Correct me if I'm wrong guys

I do like when the bots get so set on killing you that they run right into the fountain with you and all get killed.

If you can't figure out how to use an invite I fear for how much you're going to forget up in game.
I haven't had invites before.

I haven't had invites before.
lol.  i agree with proog 100%

I haven't had invites before.
that doesnt really stop you from tinkering around

Update Notes - March 20, 2013

GAMEPLAY
- Clockwerk: Fixed being able to break Hookshot movement with purge/stonegaze/etc.
- Drow Ranger: Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved).
- Drow Ranger: Reduced Marksmanship enemy detection aoe reduced from 400 to 375.
- Keeper of the Light: Illuminate manacost from increased 150 to 150/160/170/180.
- Keeper of the Light: Illuminate AOE reduced from 400 to 350.
- Keeper of the Light: Fixed Mana Leak not getting removed by Dark Pact or Kraken Shell.
- Mirana: Fixed cast and attack behaviors during Leap.
- Nyx Assassin: Spiked Carapace duration reduced from 2.75 to 2.25.
- Nyx Assassin: Spiked Carapace cooldown increased from 14 to 23/20/17/14.
- Timbersaw: Fixed Whirling Death debuff getting dispelled.
- Timbersaw: Fixed attack capability getting reset while Magic Immune when Chakram is used.
- Timbersaw: Fixed Whirling Death stat drain not affecting Magic Immune units.
- Treant Protector: Living Armor damage reduction is now done for all instances of damage that reduce its charges.
- Tranquil Boots: Disabled speed reduced from 50 to 25.
- Tranquil Boots: Heal increased from 170 to 250.
- Tranquil Boots: Cooldown increased from 40 to 60.
- Tranquil Boots: Heal duration increased from 10 to 20.
- Tranquil Boots: Fixed being able to drop the item to reset its state.
- Tranquil Boots: Fixed damage detection threshold on Tranquil's heal.
- Heaven's Halberd: Disarm is no longer dispelled by Manta.
- Added Timbersaw to Captain's Mode (Tournament Version).
- Fixed attack acquisition range on Disruptor, KOTL, Wisp, Visage and Medusa.
- Fixed Towers sometimes attacking you too soon when moving out of range.

BOTS
- Added Jakiro bot.
- Added Sand King bot.
- Bots that have been hit by multiple stacks of Sticky Napalm will now contemplate their misfortune further back in the lane.
- Fixed a bug where bots would try to cast stuns when being wildly out of range.

UI
- Minimap now displays illusions for spectators.
- Fixed a bug that caused enemy-created Meepo illusions to get added to the original player's multi-hero interface.

VISUALS
- Added in-game models for when the following items are dropped from inventory into the world: Tango and Dust of Appearance.

EFFECTS
- Updated Dagon visual effects and scaled it with level.
- Added an effect when Marksmanship is active.

AUDIO
- Fixed music volume bug.
- Fixed a bug preventing heroes from commenting on specific item purchases.
- Fixed AA's ult cast sounds to only play for teammates or nearby enemies that have vision.
- Added a unique sound for Viper's orb attack.
- Added sound to Diffusal Blade purge.
- Various mix tweaks across creeps, ui and the tutorial quest sounds.

WORKSHOP
- Disabled browsing & submitting in the Test Client, but allowed imports for testing purposes.
- Submissions now have the option of including a PSD containing marketing materials for the submission.
- Added Beastmaster's Hawk and Lone Druid's Bear to the Ability Import list.
- Attack animations now describe the animation timing required for the attack to match the character using them.

What a shocking lack of heroes.
Again.

What is dota 2? It just looks like League of Legends.

What is dota 2? It just looks like League of Legends.

you mean league looks like DotA.

you mean league looks like DotA.
No I was saying Dota 2 looks like League because League came out first.

Anyway I read an article and I know some differences now. http://gaming.stackexchange.com/questions/57739/what-are-the-key-gameplay-differences-between-valves-dota-2-vs-league-of-legend/57817#57817

No I was saying Dota 2 looks like League because League came out first.

Anyway I read an article and I know some differences now. http://gaming.stackexchange.com/questions/57739/what-are-the-key-gameplay-differences-between-valves-dota-2-vs-league-of-legend/57817#57817
No I was saying Dota 2 looks like League because League came out first.
Dota 2 looks like League
League came out first.
HOLD ME BACK TIKI