Poll

Mango?

Mango
10 (32.3%)
Mango
0 (0%)
Mango
4 (12.9%)
Mango
8 (25.8%)
Mango
3 (9.7%)
Mango
4 (12.9%)
Mango
1 (3.2%)
Mango
1 (3.2%)

Total Members Voted: 31

Author Topic: Zombies in the Bluzone** [[CLOSING]]  (Read 597984 times)

Maybe not the best word choice, sorry. I meant as in it doesn't seem as easy to just jump in as a new player. Everytime I was on back when I was active, it was just an rp that revolved around like 5 guys and didn't really include anyone else except for people that characters could yell at. You couldn't really do anything unless you were in that group because its not exactly a "free to do whatever you want" rp. Everything that happened was based on the "main" characters.

NOT saying thats how it is now, but that is most certainly how it was back then.

I agree with this.

With my new character Peter, though, I've been trying to avoid ignoring other players. I do my best to involve everyone, or sometimes stay out of big events.

Also,

Bluzone save got lost :c
We're re-building it.
It now takes place in Australia



ZOMBIE KANGAROOS
loving HUGE SPIDERS
EVEN MORE SNAKES
HOLY stuff JELLYFISH IN THE WATER


Bluzone save got lost :c
We're re-building it.
It now takes place in Australia

I'm not falling for thaaaaaaat

Yeah, you're right.
Nothing ever happens in Australia.
Why would it?
It's Australia.

Nothing ever happens in New Jersey either


unless it's Camden, which is worse than Detroit

Nothing ever happens in New Jersey either


unless it's Camden, which is worse than Detroit
Speaking of Detroit, there's a city called Hell 50 miles from Detry.

"I'll tell you the info when hell freezes over!"
"That was last Teusday."

I thought it was cool before I realized how it actually worked. There should be a a lot less pretending, and more cool mods that remove the need to pretend.
This is the case in most RP's.
When i had this RP on Phydeoux' server with Wehr, we had a lot of trouble trying to get people to really get along with the RP.

This would also remove the need of constant moderation.

More cool mods... Like what?
What else could be possibly add?
A lot of role playing is pretending, and many 'cool mods' would just detract from that.

Roleplaying is pretending, though


People need to create their own sidestories and not just try to jump into the main one.

People need to create their own sidestories and not just try to jump into the main one.

I don't know what's with some of you people and trying to question other's roleplaying styles. The "main story" isn't the main of anything, it's one of the many, many canon stories involving the bluzone; so long as it's a current-running story, don't you think people are entitled to get involved with it?

Sure, there's some stories between some people that can't just be budged into for no reason (ex: the whole nikki's character is pregnant)

In fact, shouldn't we encourage people to not be afraid of getting involved with most major events?

I don't know what's with some of you people and trying to question other's roleplaying styles. The "main story" isn't the main of anything, it's one of the many, many canon stories involving the bluzone; so long as it's a current-running story, don't you think people are entitled to get involved with it?

Sure, there's some stories between some people that can't just be budged into for no reason (ex: the whole nikki's character is pregnant)

In fact, shouldn't we encourage people to not be afraid of getting involved with most major events?
Yes and no.  In my honest opinion, I think the whole peter/roxxi/abram/christopher story is kind of weird and silly.  While it's easy to involve yourself into it somewhat, (like I did by eavesdropping on one of their conversations, then confronting peter about it) it's not that fulfilling in my opinion.

On the contrary, what other stories could possibly be made up?  I can't think of anything interesting, and I'm usually pretty good with creating stories.  The only thing I could think of would be a group of bandits making the survivors' lives hell, but even that is kind of weak.

I do my best to involve people- it should the the role of an admin to try and be sure people are enjoying themselves. It's why I like to have Peter as a nice and approachable guy. While he was in a hurry when Rave came up to him, I didn't completely shut the guy out and run off. Even my Mutalid is friendly, should you approach and treat it correctly. Just another creature trying to survive in the Bluzone- not necessarily a monster. By saying that I'm borderlining meta-gaming there, though...

Not much planning goes into Bluzone events- a lot of it is spur of the moment or results of earlier happenings. That is, personally, how I like it. While I have a level of control over everything, (and I need to because I'm the host) almost always I just let things roll. It keeps things fresh and un-predictable, there's no pre-destination for anything or anyone.

Thing is; if you want to get involved, go ahead. The thing about getting involved is people only notice the big things; when everyone is gathered around something. That's not how to get into a storyline or make close roleplay friends. You need to catch the survivors outside of these events- talk to them, communicate. I cannot begin to stress how important it is to share stories with eachother. You learn more about everyone, and sometimes even yourself. It can be a great way to build your character!

And that's where the admins differ from a lot of other players.

The administrator team aren't really 'main characters' but just more developed ones. Their characters don't just have backstory, they have history in the Bluzone. Take Abram Terger, for example. These players spent the time to sit down and exchange stories, they decided to take their character building beyond setting a name. Kaphonaits, Ceist and RingsOfSaturn weren't admins when the Bluzone started- they all earned it.

Being strictly honest, I don't like the whole main story thing. The Bluzone doesn't follow one story- because there are usually a lot happening at once. With the new areas, I might even increase the player count. You'll be able to select your spawn point so the Survivor Base isn't so congested- you'll have new safezones to camp in, new areas to explore, new enemies to face and potentially more atmosphere.

I can't force players to roleplay, and I can't make them do something a certain way- only thing I can do is support the ones who do it well.

I was thinking (here I go again)
What if we had a set group of survivors who lived in the actual base? Not saying that no one could join, I just think it would be much better because we would all actually know each other... If someone joins the server they're just like a stranger who we've been living with but we don't really know them? I don't know, it just doesn't make much sense to me.

What I propose is that everyone spawns outside of the base, and they travel into the base and share their story. This would start them off with their character development, and it would let everyone get to know them, so they're part of the group. The only bad thing I can really think about in this server is that the characters/people are inconsistent as a group. With this system, there would be an actual group (like every good zombie story). And of course people would come and go, but that's part of the fun. This way we would be forced to deal with each other and we would build our relationships. We would care for each other much more, which is a very important part of the RP.

Right now, my character only really likes 4 people... The others are all strangers... Not very realistic when we're living in a world of minimal humans.

The only way I can think of this going wrong is that it might be too fast paced to deal with, depending on how many players join at once. With the map extensions, this would be much less of a problem though... Depending on how far away the spawn was from the base...
Maybe if there's a good enough place in the map update I'll just break off and make my own group somewhere...


(On another note, I'm gonna start making random characters that can be killed off easily. Having someone get killed next to you is just so fun (LOL you know what I mean) Or if you shoot someone, it's usually better when they just instantly die... So yeah if you see Kiro above my character, but my name is something other than 'Pip Kiro' don't think twice about wasting me. I mean... Don't just freekill me, but I'll just cause some trouble maybe (not too much of course) and I'll make a dramatic seen ending with my head exploding, instantly killing me. (something like that) Yay!)
« Last Edit: June 17, 2012, 12:22:16 PM by Kiro »