I'm just saying that that's a problem.
It isn't the problem, i'm aware its like that. I just threw in some reaction events so it made sense.
fire it a relay, then onrelay do the check
or printcountover/underflow
that would be for modifying variables, which isnt what im trying to do at all. what im trying to do is trigger events on a parent brick as a reaction to an ifVariable event also on the parent brick which is checking for a variable on another brick.
unfortunately, print counts are not even applicable to what im trying to do at all. i dont want numbers continously increasing and stuff, there are tons of variables im trying to use with named brick targets and VCE.