Poll

Would anyone actually use onViewing other than for Weeping Angels?

Yes!
No!
I still like trains!

Author Topic: Gaze (or Stare or Look or See or whatever the hell you want to call it)  (Read 19503 times)

How do I download it?

How do I download it?

* Xalos gives Kniaz a blank, emotionless stare.
* Xalos takes out a handheld pistol.
* Xalos inserts the pistol into his mouth.
* Xalos squeezes with all his might on the trigger.
* Xalos has horribly died.

I must say that you're one of the most Godly humans ever known on the Blockland forums.
:3


how is it different than this: http://forum.blockland.us/index.php?topic=89389.0
That makes a person cast a relay on a designated input. This just detects whether or not someone is looking at a brick, and is an input event, not an output.

In relative terms that would be playerFireWeapon while this is onActivate

I saw this 1 year ago and asked when it would be released.
forget yes it's finally here.

Weeping Angels, anybody?

You can't see through non-transparent bricks.
Yes, but you can use math and etc to narrow down the possible selections before raycasting. If there is only one gaze brick on the server, you would first find all the players within the operating radius, then find the fov of all the players in the radius, then find out if that one gaze brick is possibly in the user's sight. Then, shoot a raycast from player to brick or brick to player. If it hits the player/brick, the event is triggered.

If there are more than one gaze bricks, let's say very close together, you can use a little more math. Let's also say that there is a big 1x5x12 obscuring half of the gaze bricks from your view. Fire a single raycast that hits the wall. Now you get the dimensions of the wall, and figure out if more raycasts would hit that same brick, without actually firing any.

I rarely ever comment on add-ons, but this is worth it.

This is possibly one of the most interesting event modifications I've seen in a while. Keep it up.

xalos you are awesome

your dog is gonna eat your name wach out

also lovely event, i could use this for RAPE RPS and scary builds.
maybe even a SINGLE PLAYER ADVENTURE


Does this just work in first-person or does this also work in 3rd?


this

also, "setGazeName" wat:|

EDIT: also when you go into wand mode, it'd be good to make it call the GazeStop event rather than it being stuck at it's OnGazeStart bit
« Last Edit: April 18, 2012, 05:49:52 PM by Wordy »

Does this just work in first-person or does this also work in 3rd?
I don't see how it would only work in one.

EDIT: also when you go into wand mode, it'd be good to make it call the GazeStop event rather than it being stuck at it's OnGazeStart bit

onGazeStop > Player > Kill