Author Topic: Client sided Dupe saving  (Read 1380 times)

as most of us know, dupe saving is server sided, i think it would be awesome if the dupes were saved client sided...
I know build bot has a thing like this...
I havent looked at the dupe code.. soooo
I hope someone can make this

possible, but you wouldn't be able to load it

I know build bot has a thing like this...

so what is the problem with using the buildbot one?

possible, but you wouldn't be able to load it

you can then reload it with either buildbot in any server or the duplicator in your own server

so what is the problem with using the buildbot one?

you can then reload it with either buildbot in any server or the duplicator in your own server
I think he wants instant load instead of building brick by brick.

use regular duplicator for ordinary use

if you want to take the duplication with you, use buildbot once
the file saved by buildbot can still be loaded with regular duplicator in your own server if you choose

where is the problem?


where is the problem?
does the buildbot duplication thing save events, print id, color fx id, shape fx id, and names

does the buildbot duplication thing save events, print id, color fx id, shape fx id, and names

Yes to print, color, and shape, but it doesn't do events.  I assume that people will just save all the bricks in the server if they need that.  I had made a version that could kinda work with events, but it was so unmanageable that I decided it was not useful until I had enough free time to spend working out a nicer interface for the whole mod.

Would be totally possible to do actually - well, not saving it clientside, but transmitting a save to the client (since you'd need client code anyway) and also loading them onto the server.

I would make it but I'd literally rather recode the duplicator entirely, since that thing's a loving pain to work with.

so what is the problem with using the buildbot one?

you can then reload it with either buildbot in any server or the duplicator in your own server

I dont think you can save it on a server that doesn't have the duplicator addon to begin with (Badspot's, any other server without it)

perhaps you could make a client function that makes an invisible raycast(cannot be visible due to the fact it would then require the server to get a datablock from the client) and then get the brickstackup (or whatever it's called) and save it to a file that can be loaded by buildbot or a macro

perhaps you could make a client function that makes an invisible raycast(cannot be visible due to the fact it would then require the server to get a datablock from the client) and then get the brickstackup (or whatever it's called) and save it to a file that can be loaded by buildbot or a macro
so, pretty much the duplication function of buildbot?
it bases its duplication off of the closest ghost brick, instead of where you're aiming though

Didn't Nexus tell somewhere that he made a BuildBot extension that
 he called EventBot but it was too complicated to release

so what is the problem with using the buildbot one?

you can then reload it with either buildbot in any server or the duplicator in your own server

really??
events and all?


Looked over posts :P

oh I ment loading a dupe on a server :P

oh I ment loading a dupe on a server :P

^^^The original purpose of buildbot^^^

^^^The original purpose of buildbot^^^
with events..........
once again