Author Topic: Pixel Art  (Read 792659 times)

cool, make his left arm longer though (if that is a arm?)
Yeah, I thought it looked kinda short

Yeah, I thought it looked kinda short


no, i meant like, going down more. his hands should be halfway to his knees

no, i meant like, going down more. his hands should be halfway to his knees
Like this?

._.

n-no, just make the hand at least past his waist >.<

I drew a gurrrrrrrrl~



It's for some kinda 8-bit project.  That's really all there is to say on the matter right now.

is the implication nesjam

is the implication nesjam

I actually had no idea that was a thing that was going on.

In short, no.


that reminds me of jennifer from clock tower



WHAT A COINCIDENCE



Actually it probably has something to do with the fact that I played Clock Tower recently.

if it turned out you were making something like an 8 bit clock tower, i would play it

Like this?

arm starts too low. move it up 5-10 pixels so its nearer the neck. also make the front edge of his jacket cover the seam between jacket and sleeve (aka reverse the curve where the arm attaches to the body

unless he's slouching forward.

Yeah, it has kind of a slouch



The way the arm connects is unholy in all of its ways: It looks like he has a fake arm super glued over where his real one is. Make it so that it doesn't look like it's taped on.

The way the arm connects is unholy in all of its ways: It looks like he has a fake arm super glued over where his real one is. Make itso that it doesn't look like it's taped on.
Would be nice if you gave me an idea how :)

There's an extra pixel on the far right side of his eyes, it makes it look like he's (very worriedly) glancing at something off-image!