Author Topic: Blockland on Torque 3D (Yes again)  (Read 3505 times)

The only visual upgrade except for the upcoming SS update I'd appreciate would be anti-aliasing.

The only visual upgrade except for the upcoming SS update I'd appreciate would be anti-aliasing.
I figure that would be nice.

But you know you can force that when you are working with NVidia right?
There was a topic for that before.

I figure that would be nice.

But you know you can force that when you are working with NVidia right?
There was a topic for that before.

I already know that, I'm talking about having it as an integrated option in the game.

this looks quite lovey.

I already know that, I'm talking about having it as an integrated option in the game.
I know, i was just saying. :)

I figure that would be nice.

But you know you can force that when you are working with NVidia right?
There was a topic for that before.
you can do it with amd to :o

What would be badass would be an Ambient Occlusion graphics option.  Everything would be all smooth and stuff.

Quote
*Cloth dynamics (imagine moving hanged shirts moving)

I have T3D and attempted to use this once I added it in...I could walk through WALLS.

seriously though, with T3D you need min-high to high end hardware to run depending on the situation.  Also if Badspot were to go over to T3D he would have to remake most of the game.  I'm sorry but TGE works better on craptops and I am sure Badspot does not want to remake blockland virtually from scratch.

Edit:
T3D's shaders are in some custom language only used by torque.
Note to self: must...make..T3D...accept...c ompiled shaders
« Last Edit: May 10, 2012, 04:30:45 PM by zmaster »


That's pretty cheap compared to their former $1000

Legos in the world of Crysis.
I would be the guy to remake blockland in the cryengine, though I'm not going to do that because I'll get my ass sued off.

I just can't picture Blockland being all super improved and whatnot, it just seems like one of those games that is best as a simple and easy to run game

What? Blockland will still look the same, the pictures I put were to display how much the engine can handle, since Blockland is a lot more simpler, the engine would run Blockland very well. We could have more 3D objects such as vehicles because they wouldnt being using high quality textures which the engine supports. Not to mention having both Terrain and Lighting, but maybe Badspot just doesnt want it in at all anymore.

but maybe Badspot just doesnt want it in at all anymore.
He is lazy person, Badspot cares about his creative drawing pictures.

buy cost $179. I can afford buy it someday.

i'll give you my copy for skyrim on steam.

about a year ago T3D was on sale for $99.
Then 6 months later they released a useless update and stated you have to pay another $60 or so to upgrade.  (Yes the upgrade was totally useless...I think programming auto-aim turrets is pretty easy)