*Cloth dynamics (imagine moving hanged shirts moving)
I have T3D and attempted to use this once I added it in...I could walk through WALLS.
seriously though, with T3D you need min-high to high end hardware to run depending on the situation. Also if Badspot were to go over to T3D he would have to remake most of the game. I'm sorry but TGE works better on craptops and I am sure Badspot does not want to remake blockland virtually from scratch.
Edit:
T3D's shaders are in some custom language only used by torque.
Note to self: must...make..T3D...accept...c
ompiled shaders