Author Topic: Menen's Search for the Magical Milkshake - The Video Game  (Read 37159 times)

well, maybe i did overreact then.
i'm sorry, i'm just afraid i'm doing a lot of work for a game that might not even feature the work i did.
Cool.

We do need those large crystal tiles of yours, so post them again out of the mockup. And maybe change them to green, white, yellow, and red versions.

-i guess i'll find a use for it for my own benefit-
« Last Edit: July 02, 2012, 12:07:28 PM by Yosher »

-i guess i'll find a use for it for my own benefit-
« Last Edit: July 02, 2012, 12:07:36 PM by Yosher »

first room finished.
second room will be outside
and yes, there is a secret exit/bonus up there.
im sorry, it looks great and all but may some one tell me.

who said he was doing level design :S

im sorry, it looks great and all but may some one tell me.

who said he was doing level design :S

i'm not doing level design.
i just wanted to try and make a level and see if it was any good so you could maybe use it.

-i guess i'll find a use for it for my own benefit-
« Last Edit: July 02, 2012, 12:07:44 PM by Yosher »

Can you do a version where they arent in front of eachother?

The doors don't even look like doors and the "spinning blades" look like propellers or something.

The doors don't even look like doors and the "spinning blades" look like propellers or something.

they're like mechanic doors that open on both sides.
those spinning blades are supposed to be propellers.


weren't my doors okay?

both doors don't really look at all like doors

both doors don't really look at all like doors

they're mechanic doors like the jvs ones

they're mechanic doors like the jvs ones
i get that, its just they are put together poorly. yours resemble cracked rocks and menens looks like someone pissed corrosive acid on a wall. try something more basic.

try something more basic.
theirs are basic. matter of fact, they're so basically basic that you cannot grasp the true form of it's basicness.