building terrain isn't difficult without cubes
Half of the people want terrain and interiors, but the other half wants amazing shaders.
it's not divided in half like that
the only reason for keeping terrain would be for vehicles, but vehicle collision sucks anyway, regardless of what you're driving on
plus, kompressor or whoever said that getting rid of terrain will make development easier, so maybe someone can actually get to fixing vehicle collision
although that problem may be a torque problem, but idk