So with Slayer you could adjust the visibility distance for all playertypes but what if you only wanted a select few classes to have low visibility and others to have normal?
So my idea is that this playertype will have a forced low visibility setting that doesn't obey Slayer's server rule. The purpose of this is that all other playertypes will maintain normal visibility while this one specific playertype will have lower visibility.
So instead of everyone in the server to have the lowest name setting, only a select few people will have lowered visibility names basically. Sort of similar to Uncharted 3 or Max Payne 3.