Author Topic: Source Filmmaker Mega/Media Thread  (Read 80665 times)





Someone make rigs for the blockhead models.

Wow, this actually fell to the fourth page

Anyway


I think it looks accurate-ish, but for some reason, something about it just looks weird...


My First AND Second SFM Videos:

http://www.youtube.com/watch?v=lG0jm1WcKUs

http://www.youtube.com/watch?v=W0e1jL--twI&feature=plcp


Feel free to criticize and PLEASE tell me how to improve c:

The first video has a white line in it which i think there's a way to fix that, but there isn't one in your next video so i guess that's no longer a problem?

Something about the contrast of the second one makes it look like a lot of the colors of lost their saturation or something, the Scout's arms look broke, he hits into walls a lot, his eyes don't look right, camera angles and FOV look rather eugh, you should try to get better angles as well as backing up the camera and zooming in so the FOV doesn't stretch everything towards the edges of the screen, and the camera bounces around too much and sometimes goes into the walls or ground

My First AND Second SFM Videos:
http://www.youtube.com/watch?v=W0e1jL--twI&feature=plcp
Feel free to criticize and PLEASE tell me how to improve c:
wowe scout is best pairkor

But really, if your goal is to make random videos, you're doing good at it.






Just playing with the Radius slider for the light which makes shadows appear sharper the closer they are to a surface (like how real shadows work)