I don't want it to be really really hard shake, I just want a shake like half of what an Explosion is.
Just to make it simple for anyone who wants to do this:Spawn an invisible projectile that makes an invisible explosion.
Spawn an invisible projectile that makes an invisible explosion.
set the explosion radius to 0.5 and its 50% of the shake.
Onactivate > player > spawnexplosionAnd tada this is easy
Problem is, i don't want the emitter // Sound....... I just want the shake.
I'm not trying to be an ass, but what if someone actually WANTS it to be an event?
Yes, but that would affect everyone in the radius of the invisible explosion. What if they only want it to affect one person?There is an event for the red and white flashes that apply only to the client that activated the event, why not this?