Why would I make merch for a game that isn't anywhere beyond basic movement
Seriously you guys we're nowhere near alpha and many of the assets haven't even been started. If I was in a workspace with more than just two people then this would get done a lot faster but that's not the case. Jason as far as I know is in France. And he's our ONLY coder so it's just the two of us working on it in our free time. I'm organizing stuff with the TF2 emporium and working on another game with TreeSun.net which is another 3D title being done in GM which I have zero confidence in GMs 3D capabilities. Also I have some taxation to take care of, apartments to find, student loans to organize, luggage to pack, and college to attend in the fall because unlike many of you kids, I have a career to kick start. So I have a LOT of stuff that needs taken care of.
Trust me. Enjoy the time you have in school now and do the best you can. Don't let tedious things like video games and the Internet slow you down, and certainly do NOT start a relationship in high school they're disasterous and will slow you down and make you miserable. Speaking from experience here. I'm glad I was able to graduate with honors. Once you're out of school you have a ton of new stuff coming your way.
I don't get much time to develop this since working with people around the world is really inconvinient. This is my first major project as lead designer. Because I don't know how to code nor understand its limits and flexibility that makes my job harder. That's why I just want to develop with other people who I'm in the same room with.