So this idea sparked in my mind after seeing some videos of the Shaders and Shadows, and seeing that the bricks will now look like lego bricks. This made me sad because i like how the bricks look right now. So this is my idea.
Basically, it would be textures in a spray can, like paint, you could have grass, concrete, regular (brick), glass,...others like this in one column, then in another would be the contrast that the brick would have, kind of like the grayscale, except it would be the difference between the lightest point in the texture, to the darkest point.
I'm not talking about making a print like texture on it, i'm talking about how the light gets reflected off of the bricks. This way, we could make lots of different builds that look different in places, to simulate real world landscape, better than a normal, print-like texture would.
A new idea i just thought of would be adding noises, like minecraft, to the bricks, depending on texture.
Discuss.