Author Topic: 2012/07/24 - Environmental Controls Preview  (Read 284261 times)


Kompressor did lots to help Blockland, and to commemorate his help, I drew this picture of him.

In the new update, slate will be infinite, kompressor said it
And the reason is that it's not going to use an invisible interior anymore. It's going to be a hardcoded floor.

can someone explain to me how this hard-coded floor will work?

can someone explain to me how this hard-coded floor will work?
it's a floor

i'm not sure what much more there is to it

can someone explain to me how this hard-coded floor will work?
It's flat.
It goes forever.
You can build and walk on it.

Quote from: Wedge on June 10, 2007, 04:59:30 PM

Kompressor did lots to help Blockland, and to commemorate his help, I drew this picture of him.

That is beautiful.

Although i am going to miss terrain and interiors, These updates look wonderful just   amazing the possibillities we will have im going to enjoy it once it comes out.


It's flat.
It goes forever.
You can build and walk on it.
it's a floor

i'm not sure what much more there is to it

I meant in terms of coding I don't really understand how you can just 'code' a floor

I meant in terms of coding I don't really understand how you can just 'code' a floor
It's called modifying the engine.

I meant in terms of coding I don't really understand how you can just 'code' a floor

"Coding a floor" is simple.  Say you have a game with complete running and jumping physics, but nothing to stand on.  Coding a floor would be as simple as checking to see whether the player is below a certain point, and if they are executing a bit of code that makes them land.

Which would be more laggy: Having brick physics set on full for 10,000 bricks or shadows and shaders set on full for 10,000 bricks?

Which would be more laggy: Having brick physics set on full for 10,000 bricks or shadows and shaders set on full for 10,000 bricks?
Malformed comparison. "brick physics set on full" doesn't really define much.

Malformed comparison. "brick physics set on full" doesn't really define much.
he means 10,000 fake killed bricks at the same time with physics on max setting.