Author Topic: MineZ - A fleet of professional, DayZ-style Minecraft servers  (Read 39782 times)

if I was going to play this tomorrow, which server would any one of you suggest?
if someone here wants to play with me, okay, I'm all for it, but I'm not going to use a mic

if I was going to play this tomorrow, which server would any one of you suggest?
if someone here wants to play with me, okay, I'm all for it, but I'm not going to use a mic
that's fine if you don't want to use your mic, but we usually use skype anyways
you communicating to us will just be hard on you

that's fine if you don't want to use your mic, but we usually use skype anyways
you communicating to us will just be hard on you
well
hm
maybe if I'm home alone, I will
but otherwise I'm not sure my mom would be okay with it

Going to start a new run soon, anyone want to join me?

Edit: Nevermind, my few plays taught me that with Minecraft's horribly laggy/buggy multiplayer engine along with it's PvP system that ensures you will die if someone with even slightly better gear attacks you, that this isn't worth my time.
« Last Edit: July 28, 2012, 07:52:28 AM by mariofan09 »

Trying to keep up with the updates even though I'm preoccupied with other things, here's the most recent changes for you guys, I've got the MineZ dev tagged green on reddit so I should be able to notice his posts when I'm scrolling along

Quote
=====Inventory Tweaks=====
I felt that we've added enough items where inventory is getting a little crunched. To give a slight alleviation to this, I've modified the following:

 - Wheat is now stackable to 3
 - Cocoa beans are now stackable to 3
 - Reduced bread stack from 5 to 3.

This should give a LITTLE extra inventory space, and help you carry around some of the non-food items while you look for a crafting table. The reduction of the bread stack was to balance this change.

=====Zombie Reach=====
Adjusted the zombie reach a bit higher. I noticed last night that when crouched the zombies were unable to hit you if they came at you the wrong direction. This should fix that little issue. This will make zombies a bit more difficult though. I will work on an alternative to this tonight, but reducing zombie reach was not a good method.

=====Loot Adjustments=====
Added gunpowder as a rare chance in epic chests. This means you can now use it with a brewing station to turn those offensive potions or healing potions into splash potions. If this ends up being too overpowered, it could be removed.
Reduced the chance of iron armor slightly in the epic chest.

=====Giant Kaboom======
Increased the damage from the Giant stomp slightly (well, doubled it. That is slight, right?). I noticed players in iron were pretty much non-effected by this, and also noticed that the current strategies have the Giant stomp a less common occurrence. I've adjusted this to offset that fact. Remember that the damage is reduced the further you are from the stomp, so it should not be much of a change if you are far away, but is more dramatic if you are right next to the Giant.


>starving
>go into chest
>WHEAT! YAY
>two wheat


>:(

I come across cocoa beans fairly often, I'd be happy

Cookies are awesome too because even though they only give half a hunger haunch they also heal you a half heart (that's a mouthful, jesus christ)

Going to start a new run soon, anyone want to join me?

Edit: Nevermind, my few plays taught me that with Minecraft's horribly laggy/buggy multiplayer engine along with it's PvP system that ensures you will die if someone with even slightly better gear attacks you, that this isn't worth my time.

That's why you're supposed to steer clear of people

I literally just traveled from treetop to treetop at least 200 blocks, until I missed a jump and fell and got mauled by a zombie.

I literally just traveled from treetop to treetop at least 200 blocks, until I missed a jump and fell and got mauled by a zombie.
i did that too, only i got to a town and was like "LOL, GUIS, I GOT SUM ZOMBES FOR US!"

I was so loving far north that the terrain literally changed colors.



They're trying to fix them as we speak.
they fixed it but grimdale was full of zombies, and then consiquently starfishs abusing the lag to pvp. i loving hate people who pvp in towns.

okay this is weird

as i opened my browser after a lot of failed attempts to get into the servers, the time was exactly 10 hours, 10 minutes, and 10 seconds. i figured some otherworldly force was telling me to go into server 10.

i actually did it and I got in, holy stuff

everybody on the server aimbots.

I'm not exaggerating. Literally about 75% of people use an aimbot.