Author Topic: 2012/08/09 - Shader Update Released  (Read 166282 times)

Badspot is master troll.

I had actually wanted to get in bed early tonight...

Badspot, I can not seem to find where to change colorsets.

Where would i do this?

Im getting errors like no menu buttons and no shadows, and a lightmanger problem. here is console log & launcher log:

Everyone in IRC wants V20 back. V21 is full of bugs. lol

Your server browser gui has been modified.
After a fresh reinstall the GUI appears again.

I wonder what add-on caused it though.

Shadows/shaders aren't working for me

Here's what my console says:

Code: [Select]
Activating package: GuiEditor_BlockDialogs
Checking for shader shadow support:
   - Enabled via $Shader::Enabled? YES
   - ARB_shader_objects present? YES
   - ARB_shading_language_100 present? YES
   - GLSL Language Version? 1.20  - Intel Build 8.15.10.2509
   - EXT_texture_array present? YES
   - EXT_texture3D present? YES
   - EXT_framebuffer_object present? YES
   - ARB_shadow? YES
   - ARB_texture_rg? YES
   o Shaders are ACTIVE
Creating shader program from shaders/renderVsm_vert.glsl and shaders/renderVsm_frag.glsl...
Compile failed:
WARNING: 0:2: extension 'GL_EXT_texture_array' is not supported
ERROR: 0:58: 'packed' : Reserved word.
ERROR: 0:58: 'packed' : syntax error parse error



Cannot load shader 'ders/renderVsm_vert.glsl'
Compile failed:
WARNING: 0:2: extension 'GL_EXT_texture_array' is not supported
ERROR: 0:58: 'packed' : Reserved word.
ERROR: 0:58: 'packed' : syntax error parse error



Cannot load shader 'ders/renderVsm_frag.glsl'
\dev\Blockland\trunk\engine\bricks\shaderUtils.cpp:107 - GL Error: 1281 - GL_INVALID_VALUE
Link called without any attached shader objects.

ERROR: renderVsm_prog shader compilation failed, disabling shaders
De-activating package: GuiEditor_BlockDialogs
Checking for shader shadow support:
   - Enabled via $Shader::Enabled? YES
   - ARB_shader_objects present? YES
   - ARB_shading_language_100 present? YES
   - GLSL Language Version? 1.20  - Intel Build 8.15.10.2509
   - EXT_texture_array present? YES
   - EXT_texture3D present? YES
   - EXT_framebuffer_object present? YES
   - ARB_shadow? YES
   - ARB_texture_rg? YES
   o Shaders are ACTIVE
Creating shader program from shaders/renderVsm_vert.glsl and shaders/renderVsm_frag.glsl...
Compile failed:
WARNING: 0:2: extension 'GL_EXT_texture_array' is not supported
ERROR: 0:58: 'packed' : Reserved word.
ERROR: 0:58: 'packed' : syntax error parse error



Cannot load shader 'ders/renderVsm_vert.glsl'
Compile failed:
WARNING: 0:2: extension 'GL_EXT_texture_array' is not supported
ERROR: 0:58: 'packed' : Reserved word.
ERROR: 0:58: 'packed' : syntax error parse error



Cannot load shader 'ders/renderVsm_frag.glsl'
\dev\Blockland\trunk\engine\bricks\shaderUtils.cpp:107 - GL Error: 1281 - GL_INVALID_VALUE
Link called without any attached shader objects.

ERROR: renderVsm_prog shader compilation failed, disabling shaders

I had actually wanted to get in bed early tonight...
haha this.
had almost gone to sleep and decided to get up and check forums anyways

After a fresh reinstall the GUI appears again.

I wonder what add-on caused it though.
Client_ServerSearch.zip causes it.

forget
I can't get to sleep because of v21
aaa

I just Found out Shaders wont work for People who have Intel Based cards. What a disapoint.

Here are some things probably already said but whatever
- Menu interface dissapears after activating and deactivating a mode such as pressing join game or rtb
- You can't simply hold backspace to clear chat, you have to tap it a lot now

God dammit Badspot why must you troll us like this?!?


Here are some things probably already said but whatever
- Menu interface dissapears after activating and deactivating a mode such as pressing join game or rtb
- You can't simply hold backspace to clear chat, you have to tap it a lot now
yeah same with brick placing too i think.