Author Topic: 2012/08/10 - Bugs  (Read 182559 times)

I am having this problem as well - LightManager::uninstallGLLights: no lights installed!
I'd be happy to post my log if someone would remind me how to do it.

Thanks,
Bingo

I am having this problem as well - LightManager::uninstallGLLights: no lights installed!
I'd be happy to post my log if someone would remind me how to do it.

Thanks,
Bingo

Go to your Blockland folder, there's a file called console.log

I just did a lot of testing and this occurs whenever an emitter is played.


This bug also prevents packaged functions from working sometimes. For example, my mod uses destroyServer for cleanup stuff, but my packaged function isn't always called.
Happens to me whenever I enabled shaders.

ima try boot camping my computer (a normal mac) and see if that works.
If so I may just have to fix my laptop so i can play blockland C:

Happens to me whenever I enabled shaders.

Same with me.  An emitter or other circumstance doesn't matter.  I had a blank map, and when I enabled shaders it was in the console.

Same with me.  An emitter or other circumstance doesn't matter.  I had a blank map, and when I enabled shaders it was in the console.
I've only been able to test without shaders since I have an intel.

I've only been able to test without shaders since I have an intel.

My shaders do not show up either, but when I enable them, the console thing happens. 

This glitch occurs when you open the Start Game menu, close it, and then open it again.

This glitch occurs when you open the Start Game menu, close it, and then open it again.
For me this error occurs whenever I open the menu. Even if I have not opened it before.

This glitch occurs when you open the Start Game menu, close it, and then open it again.

This does not happen to me. This must be a bug with screen resolution, try changing it to something higher and see what happens.

I always play in window mode at 1280x960.

This glitch occurs when you open the Start Game menu, close it, and then open it again.
wait- slayer is supposed to show up as a gamemode that way? Or is that an updated version? Because mine doesn't do that

This does not happen to me. This must be a bug with screen resolution, try changing it to something higher and see what happens.

I always play in window mode at 1280x960.
I play in 1280 by 600, windowed. Maybe that is the problem.

Edit: No, this also happens in 1366x768 fullscreen.

wait- slayer is supposed to show up as a gamemode that way? Or is that an updated version? Because mine doesn't do that
dev version
« Last Edit: August 13, 2012, 11:42:45 PM by Greek2me »

Whenever I spray a brick Undulo the waving does not match the brick I spray directly adjacent to it. Some of them get close, but it looks awful for builds with "water".

Whenever I spray a brick Undulo the waving does not match the brick I spray directly adjacent to it. Some of them get close, but it looks awful for builds with "water".

I've got a work around for that. Download the WaterFX spray can or event it so onActivate it wil setFX to Water.

Idk if this was addressed before, but /brickcount is really bugged. I doesn't show the right amount of bricks. Sorry if this was already posted.