Author Topic: 2012/08/10 - Bugs  (Read 182512 times)

Badspot

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Whenever I spray a brick Undulo the waving does not match the brick I spray directly adjacent to it.

I do not have this problem.  Undulo is a vertex effect so make sure all your bricks line up corner to corner.

Nice 50th page, badspot.

I'd like to report the game running as well as it always did under Wine with no shadows and shaders. (Blame my intel card)


PS: thanks for allowing draw distance to go down under 110 TU. that was very helpful for me

Idk if this was addressed before, but /brickcount is really bugged. I doesn't show the right amount of bricks. Sorry if this was already posted.
Duplicator forgets it up.

http://forum.blockland.us/index.php?topic=204560.0

Not a bug really, but could use some tweaking; lights shouldn't make the brick textures fade away like the shadows do

or they should at least have some sort of limit, that or they aren't affected at all
« Last Edit: August 14, 2012, 12:49:42 AM by Conservative »

Duplicator forgets it up.
Ya it does. It went into the negatives.

/brickcount is broken, It'll display a random number.

Could we have some kind of confirmation that you at least are looking into the flashing shadows on slate issue? There's no reference to it and you've not mentioned it :(

It really does make the game hard to play.

Do you have to wait for the "flushing texture cache..."? I hate this problem so much what can i do?

Duplicator [cencored]s it up.
So it's a problem with the duplicator? When will it be fixed?
« Last Edit: August 14, 2012, 09:00:39 AM by superdupercoolguy »

So it's a problem with the duplicator? When will it be fixed?

why did you censor that

I've found two things that I believe are bugs:

1.
I can't change the controls for turning my player light on/off (I forget what it's called when you change the controls).
Is this an issue or is it meant to be this way?

2. I was on someone's server, and someone had created a mini-game.  But, even though I wasn't in the mini-game, they could still kill me.
Are you having this problem?

So let me get this straight?? The people who have internal processors are screwed because if you didn't realize, millions of people have internal processors. Those like me and others who don't see any shaders. We put shaders on ultra high and it looks like the old blockland still. is this problem going to be fixed or do you expect us all to buy better computers out of no where ??

2. I was on someone's server, and someone had created a mini-game.  But, even though I wasn't in the mini-game, they could still kill me.
Are you having this problem?

Probably because you was in a Freebuild gamemode and standing on someone's build

So let me get this straight?? The people who have internal processors are screwed because if you didn't realize, millions of people have internal processors. Those like me and others who don't see any shaders. We put shaders on ultra high and it looks like the old blockland still. is this problem going to be fixed or do you expect us all to buy better computers out of no where ??
What the forget are you blabbing about.
It's a bug with Intel GPU's, not internal ones. Everyone has an internal GPU, unless you start cutting holes in your tower.
Also, wasn't there a patch yet?

So let me get this straight?? The people who have internal processors are screwed because if you didn't realize, millions of people have internal processors. Those like me and others who don't see any shaders. We put shaders on ultra high and it looks like the old blockland still. is this problem going to be fixed or do you expect us all to buy better computers out of no where ??
of course it is going to be fixed. calm down and be patient dangit