I cannot see the new shaders and shadows. My DxDiag is attached.
The striReplace function is missing.
I never recall this ever being a part of the game.
I hate how some of the shadows, or all of my shadows look zig-zaggy. I just don't understand.
I have been using this function though... Is it contained in Lib_str?
Shadows are pixelated - That is because they are made of pixels. The shadow texture distribution may not be optimal but really it's pretty good. There are some blur approximations that can be used to soften the edges but in my opinion they are not worth the performance cost. If you really want to (and you have 1gb+ of video ram), you can increase the shadow quality to use 4k textures with the console command optionsDlg.setShaderQuality(6); Note that this is really slow and the shadows are still made of pixels, just more of them.
If it is clear you did not read this post I will ban you.
make a gif for 20x awesome
I wish I could, dunno how