Author Topic: 2012/08/10 - Bugs  (Read 183200 times)

WHAT THE forget
I set the timescale to 0.2 by saying /timescale and look what happened to my console!


Console.log says absolutely nothing about it so I didn't bother uploading it

I'm STILL not able to update, so could anyone upload their blockland folder containing revision 1691 FOR MAC please?
And I've checked, other people are having the updating issue, too.
« Last Edit: August 11, 2012, 12:17:07 AM by superdupercoolguy »

WHAT THE forget
I set the timescale to 0.2 by saying /timescale and look what happened to my console!


Console.log says absolutely nothing about it so I didn't bother uploading it

This has happened to me when I have gone in and out of fullscreen a few times. I have screenshots if you want them. Also they are from a few years ago but yeah this has been a long standing issue.

Real issue from me this time: If you take a jeep, get in it, warp up high and point down and release, when it hits the ground it will jitter back and forth through the ground plane extremely fast

picture doesn't really capture it in all its glory

Well I know (kinda) why it does this:

This is kind of a very situational glitch as far as I can tell:

If you delete the ground (I used console but this will probably happen for people who use mission editor also) and then have a vehicle "drive" onto the area where the ground used to be the vehicle will effectively teleport itself to where the ground used to be infinitely. I'm not sure if this was intentional or if it was reported already, but I did not see it in the OP so I'm going to assume it wasn't.

I will try to recreate this on video or take screenshots.

Holy shoot Badspot you were right. I accidentally loaded Tutorial on my custom server. My game is now completely forgeted up.

I don't think this was already doing this before the update, and it's a minor bug.
Too lazy to make it big.


Interesting stuff

Also, I sort of figured out why there's an ID 888888 brickgroup
It's for clearing bricks without a client, look in GameMode_Rampage's server.cs

The teleporting vehicle glitch may be intentional as a ghetto fix for vehicles falling through the ground, that's just my guess. Clearly it doesn't work right though.

Also, I sort of figured out why there's an ID 888888 brickgroup
It's for clearing bricks without a client, look in GameMode_Rampage's server.cs

No, it's for the new public bricks.

No, it's for the new public bricks.
Oh, that makes sense too. I guess it's just a magical being that everyone has trust with

Whenever I look in a certain angle the floor gets brighter or darker depending on the type of floor.

You can leave the gamemode's default minigame.

Edit: Just remembered I'm admin again.

Lmao

I can't change my server's preferences, except max players.

I have an issue, I haven't read through the topic but it's not listed as a known issue.

My game hangs at OpenAL initialization. I haven't tried anything to fix it yet, but I'll update with what I've tried/done.

Attached is my console.log.

Info: I'm running a Realtek HD audio card, driver version 6.0.1.6167 (current).

EDIT: Solved by restarting my computer. Lol.
« Last Edit: August 11, 2012, 02:52:36 AM by TripNick »

Shaders are not working on my MacBook Pro w/ Retina Display, and I'm getting the "LightManager::uninstallGLLights: no lights installed!" console spam. My computer has Intel HD graphics 4000 and a NVIDIA GeForce GT 650M, I'm forcing it to use the 650M.

Here's the console log:

http://www.pastebin.com/0kujh4Qc