Vignette DamageTurns your vignette red instead of the entire screen when taking damage.
DescriptionSimply put, replaces the default "damage flash" which turns your entire screen red and slowly fades out with a variant that only affects the new vignette introduced in v21.
If you enabled it and want to disable it without restarting the server, type
deactivatePackage(vignetteDamagePackage); in console.
NoticeThis currently doesn't "fade" into your configured map vignette but instead fades into no vignette. When the damage flash is completely removed it will restore it. This may look odd if you aren't using Multiply (or just some extreme colors).
Screenshots
DownloadDownload
Server_VignetteDamage.zip (635B) from
localhostr.com.