Poll

HOW'S THE INFERNO?

IT'S FIRE
79 (68.7%)
IT'S A DUMPSTER FIRE
36 (31.3%)

Total Members Voted: 115

Author Topic: Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!  (Read 2846260 times)

Oh also in the new update they made it so building Dispenser with the Gunslinger equipped now only costs 70 metal
Gunslinger 2 op

they should really remove the 50% slower repair rate, i couldn't help a fellow engineer saving his sentry much :/

I think the new Eureka Effect discourages nesting and encourages offensive support

I can do that much more efficiently with any other wrench though (and I do), plus it takes more time to get the Sentry ready to move up and when you get it there you can't keep up with incoming damage

If theres one thing the eureka effect is good for it's def offensive engineer: i managed to teleport behind people thanks to the fact you don't need an entrance and theorfore the exit is almost undetectable unless seen. hell i hid it in a bush at Pl_barnblitz and got some insane medic picks.

tbh they should make the downside only affect the user's buildings.
« Last Edit: June 11, 2014, 08:18:45 PM by Buu »

Rumors say that the Spycrab taunt is disabled

Rumors say that the Spycrab taunt is disabled

Wait, really?
Why?

Okay, so the server search thing is acting all weird
Every single server it puts me on either has horrible connection or EVERYONE IS BOTS.
The forget?

Wait, really?
Why?
I have no idea
Okay, so the server search thing is acting all weird
Every single server it puts me on either has horrible connection or EVERYONE IS BOTS.
The forget?
Even the Valve servers?

I found a wiki page of the Bread
http://wiki.teamfortress.com/wiki/Bread

Even the Valve servers?

Oh
I usually have it set to community servers because I like instant respawn
It seems the server I'm on now has players

Hotfix patch

Quote
- Fixed a client crash caused by failing to properly parse the item schema
- Fixed not being able to equip The Director's Vision taunt in the Action slot
- Fixed not being able to taunt with the Spy's disguise kit
- Fixed the Engineer's build menu staying open after changing class
- Fixed being charged the incorrect amount of metal for a Dispenser when The Gunslinger is equipped
- Updated the description of The High Five! Taunt to better describe the new toggle behavior
- Updated the materials for The Eureka Effect HUD to support mat_picmip

Rumors say that the Spycrab taunt is disabled
I think the rumor is that the whole disguise kit taunt was screwed up. It's fixed now.

I don't like the High Five Taunt's new toggle behavior.

Is the High Five glitch at least fixed now?

so when is valve actually going to fix the bug where the jag's construction rate increase is actually only 10% and not 25%

« Last Edit: June 12, 2014, 12:30:14 AM by BreadFish »

I wonder if that model still exists