Poll

HOW'S THE INFERNO?

IT'S FIRE
79 (68.7%)
IT'S A DUMPSTER FIRE
36 (31.3%)

Total Members Voted: 115

Author Topic: Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!  (Read 2828903 times)




Someone at the tf2 forums suggested a pretty good fix for the phlogistinator, mind if i share:
Quote
*Mmmph is filled by doing and preventing damageº. mmmph can be restored while in use by airblasting teammates
+airblasting removes all debuffs (bleeding, jarate, mad milk)
+on Mmph activation: replenish 75 health and deal minicrits
-airblasted projectiles do no damage to enemies*
-15% less direct damage
ºBy damage prevented it means the amount of damage a teammate would've tooken.
*knockback still takes effect



This is the best killcam I've ever gotten.



Would've been better if the badge were to be a Mair Mask
That'll have to be for another time, i'm saving the rest of my metals to complete my Mad Medic set with Das Maddendoktor, Lo-Grav Loafers and the Quadwrangler

Also, to paint the Mair Mask a nice looking After Eight is a key, so that pushes it even further off

As soon as this is released, I'm so coloring it Lime green and rename it Smugleaf

They need to make a Pyro weapon called the Friendly Fire

As soon as this is released, I'm so coloring it Lime green and rename it Smugleaf
tf2 has enough pets already


I accidentally a Lvl 3 mini sentry





specs:
172 health
200 rounds, 20 rockets
Damage:8
ROT:12 rounds per second (faster than the mini gun!)
DPS:96
rockets: same damage, but a third faster firing speed
the worst part is that it has the same knockback, and jumping results in flying 30 feet away

Here's how he did it: skin quake to barely look like tf2

Oh my god those graphics

Why are you playing TF2 on a Tiger Electronics?