Author Topic: 2012/08/18 - Blockland r1707  (Read 21579 times)

Are you going to fix shaders not working on macs, or are you unable to, or are they working on only a few macs?

He already said he was going to. He's just fixing bugs first.

When will we be seeing spotlights again? Also will spotlights use that light ray emmiter?

whoot another update

He already said he was going to. He's just fixing bugs first.
The only thing that bothers me is that the fix was posted. :|

I think I found the reason why shaders don't work on mac. Reason according to console:

Code: [Select]
   - Enabled via $Shader::Enabled? YES
   - ARB_shader_objects?           YES
   - ARB_shading_language_100?     YES
   - EXT_texture_array?            YES
   - EXT_texture3D?                NO
   - EXT_framebuffer_object?       YES
   - ARB_shadow?                   YES
   - ARB_texture_rg?               YES
   - GLSL Language Version?        1.20
   o Shaders are                   INACTIVE
And a simple search online gave me this:
http://www.opengl.org/discussion_boards/showthread.php/166283-GL_EXT_texture3D

What do you think, Badspot?
Also found this if the above didn't help:
http://lists.apple.com/archives/mac-opengl/2007/Oct/msg00108.html
« Last Edit: August 18, 2012, 08:47:33 PM by BlockoCrafter »

nerf the crouch thing pls

Thanks Badspot. These are all very welcome changes.


I'm liking this whole faster update - more bug fixes thing. It's really nice.

Set ground alpha to 0.

You can also set $Sky::RenderBans 0 in the .atmosphere file.  Note that this will look really bad.
I really need the ground.

Thanks! You're really clever for putting that in. Making the fog further than the visible distance and using $Sky::RenderBans 0 gave me the exact effect I was looking for. Although there is a bug with it which I described here: http://forum.blockland.us/index.php?topic=203576.msg5683983#msg5683983

This is why i love the launcher.

  • Maximum step height of player now scales with player scale
It didn't before...?
I'm pretty sure I had to double the step height of a playertype I made a while back because I needed to make it scale to 0.5 upon spawning.

Edit:

Also, I was wondering:
Was support for lights being mounted to items added in v21, or was it always there and hardly anybody knew about it?
« Last Edit: August 19, 2012, 05:42:50 AM by Wheatley »

Was support for lights being mounted to items added in v21, or was it always there and hardly anybody knew about it?
Lights on items have been around for a long time.

Can you add some kind of notification that you're taking double damage when you crouch?