Author Topic: Alpaka's New Project: Aztec TDM: Add-On Request Thread  (Read 8227 times)


P.S. Do you think you could maybe give the Skull Prop a shot? :3
If you don't mind the skull not being square at the top and bottom thus resembling the Lego skull a lot I just might be able to make it into an actual brick. If I have the time to do it that is.

https://www.dropbox.com/s/785v6z9syg56cw4/poopshedannoying.png
I did all I could.

So you fixed it, then? (Sorry, I can't look at it now, I'm really busy!)

If you don't mind the skull not being square at the top and bottom thus resembling the Lego skull a lot I just might be able to make it into an actual brick. If I have the time to do it that is.
-snip-

Well I think Lamebro1 just fixed it...

Right?

(I need to check a bit later though!)

No lol.
It shows up as 1x1 bricks.


^^^^^
I tried to put in IMG

Dropbox https hotlinking doesn't work very well.

Dropbox https hotlinking doesn't work very well.
My Tinypic is forgeted for some reason :C

No lol.
It shows up as 1x1 bricks.


^^^^^
I tried to put in IMG

Oh shoot.

Do you think maybe you could give it a shot then, Demian?
« Last Edit: August 31, 2012, 05:26:40 PM by Alpaka »

I am aware of that, although I want it as an actual item so that it can be held in the inventory so that I can make it so members of the conquistador team will get it automatically when they spawn.
Yeah, I know, I wasjust saying. I myself have dreamed of the helmet being an item


Request #2: Weapon: Atlatl/Tlacochtli
Job Type: Modeler and Scripter

The Aztec dart thrower was a weapon used to hurl small darts called "tlacochtli" with greater force and from greater range than they could be thrown by hand. Murals at Teotihuacan show warriors using this effective weapon and it is characteristic of the Mesoamerican cultures of central Mexico. The atlatl could also throw spears as its name implies "spear thrower".





As you can see, the atlatl itself is actually used like a bow is to an arrow. I understand that the animations for the atlatl could be very, very hard to do. In the case that it cannot be done, what is called a 'tlacochtli' will suffice. A tlacochtli is basically a small, feathered dart, much like an arrow, that is what was commonly used as ammo for the atlatl.

As I was saying, an atlatl and tlacochtli firing animation could be very, very hard to do. In this case a throwable tlacochtli would do just fine. The tlacochtli/atlatl should kill on hit, except within a smaller radius. For example, take the default spear. The default spear has been known to be rather overpowered. It is rather large, and kills on hit, whilst also creating a kind of explosion around the player. The tlacochtli should be just as deadly as the default spear, except smaller, so that it does not create such a large explosion, and should only kill on direct contact with the player.

Now for some pictures of the tlacochtli missile:





This is one of the more needed add-ons.
I could do this.
Demian can you whip up something quickly?

I could do this.

Really? Awesome!

Demian can you whip up something quickly?

Not too quickly, of course, we don't want it to look bad, now do we?

If you do decide to model this one as well then take your time, Demian, there's no rush.
« Last Edit: August 31, 2012, 05:27:47 PM by Alpaka »

If you do decide to model this one as well then take your time, Demian, there's no rush.
Too specific and similar to the spear. I know you don't want to use a spear because that's not what it is, but use a spear.

I would try to model it but you guys know how bad I am at modelling :I

Too specific and similar to the spear. I know you don't want to use a spear because that's not what it is, but use a spear.

Alright, I'll take that as a 'no'.

Thanks for your awesome help with the Morion Helmet, though, you've been a great help on this project, see you around. (You will be given credit for your help on the General Discussion Page for my server (when it comes out) and on the server itself. I'd love it if you could drop by once the servers done, also.

I would try to model it but you guys know how bad I am at modelling :I

Maybe I could give you some advice? (I suck at modelling too, but I'm just going to give a basic overview of the weapon to maybe help you a bit.)

I think this picture bests sums up what I'm looking for:



Now look carefully while I'll try to explain the weapons shape and structure.

Now you see that the projectile is mostly made up of a single cylinder, at the middle. But then, as we go further down it cuts off and there is another cylinder; a smaller one, that goes on for a little bit until we come to the flint point at the end. Now, going the other way the large cylinder keeps going, and then comes into contact with some feathers, like on an arrow, and then continues it's cylinder.

The part that is actually touching the man's hand is the Atlatl which is not really needed, anyway. Just the Tlacochtli, the part I just described to you, is what is really needed.



I'm also going to make some adjustments here and to the op on the damage of the Tlacochtli, I've decided a two-hit kill is what I really want for this weapon. I'm changing OP a bit now.

Edit: Shoot! Wrong picture! xD I'll fix that now...

Double-Edit: Picture is fixed.
« Last Edit: September 01, 2012, 11:15:36 AM by Alpaka »

that seems easy enough to model and export, i'll do it.

that seems easy enough to model and export, i'll do it.

Alright, I guess you'll do it then, thanks.

Perhaps you could show me some of your modeling work?

Also, can you script?