Poll

Would a short section from the perspective of the iconians be interesting?

Yes
10 (83.3%)
No
2 (16.7%)

Total Members Voted: 12

Author Topic: SPACE MARAUDERS - Deployment time  (Read 217795 times)

flank the ships attacking the humans, aim for the most damaged one

flank the ships attacking the humans, aim for the most damaged one
flank the ships attacking the humans, aim for the most damaged one

You come in and flank the iconian fleet, reducing one of the ships to 25/30 HP and 23/25 armor+shields.



The rest of the iconian fleet is now aware of your presence.




retreat towards your allies and focus fire on the center ship/carrier

Don't do that are you guys crazy?


Got a better idea?
What's the health/armor/shields of all the ships?

What's the health/armor/shields of all the ships?
I second this

What's the health/armor/shields of all the ships?
The iconian frigates(the top and bottom ones) each have 30 HP and 25 armor+shields. The larger middle one has 40 HP and 30 armor+shields.

retreat towards your allies and focus fire on the center ship/carrier

The ships all exchange fire.





The humans reduce the iconians to 2/30 HP 11/25 armor+shields, 23/40 HP 22/30 armor+shields, and 23/30 HP 23/25 armor+shields, from top to bottom.
The iconians return fire and reduce the two human ships to 18/25 HP 17/20 armor+shields and 17/25 HP 17/20 armor+shields. You are down to 15/30 HP and 20/22 armor+shields. View the OP to see ammo and how many guns are jammed.

Fire Fusion beam at weakest ship.

Then repair the gun that are jammed.

You think we could of fixed this problem of guns jamming by now. apparently not.

Fire Fusion beam at weakest ship.

Then repair the gun that are jammed.

You think we could of fixed this problem of guns jamming by now. apparently not.
read the rules, jamming is one of the downsides of kinetic weaponry

Fire Fusion beam at weakest ship.

Then repair the gun that are jammed.

You think we could of fixed this problem of guns jamming by now. apparently not.
This.

read the rules, jamming is one of the downsides of kinetic weaponry
If this kinetic weaponry jams as often as it does in this rp, then you are either over-using the jamming, because this NEVER happens as often as this, or you bought them from a stuffty manufacturer.