No no no
The player type camera cannot be rotated in the direction to make a 2d player
BUT
If you can rotate the player model and animations etc.
You CAN make a "2D" player
Hmm...that sounds like it could work...
We'll just need to remove camera rotation and a few controls like forward and backward movement.
We also need to make it so the player will face whatever direction it's moving in.
I also have one more idea; there should be an RTB preference that adjusts the direction of the playertype's camera. (North, East, etc.)