Author Topic: 2012/09/12 - Steam Greenlight  (Read 432289 times)



Wouldn't Steam provide support for shaders?


Wouldn't Steam provide support for shaders?
No. If you contact Steam Support with issues regarding a game it redirects you that game's non-Steam support page. Otherwise, http://www.blockland.us/Support.html .

Uh, what?
Like, If Blockland were to get more developers; would the increase in developers make the chances of more people getting shaders increase?

Like, If Blockland were to get more developers; would the increase in developers make the chances of more people getting shaders increase?
How does Steam tie into that?

No. If you contact Steam Support with issues regarding a game it redirects you that game's non-Steam support page. Otherwise, http://www.blockland.us/Support.html .
sigh, nvm It was just a dumb question.

Valve doesn't help develop the game, they just publish it


I can't look at any statistics or anything since I can't vote since I don't have any steam game, so what % is the voting at so far?

I can't look at any statistics or anything since I can't vote since I don't have any steam game, so what % is the voting at so far?
It doesn't have a % anymore.

I can't look at any statistics or anything since I can't vote since I don't have any steam game, so what % is the voting at so far?

The voting percentage bar was removed from Steam Greenlight. Supposedly it was to stop people from voting Yes or No depending on how high or low the bar was. Which I don't think makes a difference, since people can still look at the comments and be persuaded by uninformed users who make assumptions and bash games, or trolls.

I wish there was a way to tell how many votes we need for the game to get on steam.

I wish there was a way to tell how many votes we need for the game to get on steam.
Max votes is 100k.

Most games had 25-40k when they were greenlit