Author Topic: Play my 48 Hour Game: Steam Tank  (Read 1331 times)

Last weekend I entered with 2 programmers into a 48 hour challenge, we had to make a game where 3 shapes were the core mechanic used in gameplay. So we created a tank game where rather then shooting you use the geometry of the 3 shapes to build your weapons on your tank. The idea is that you use shapes to break off shapes on enemy tanks then you hit their main bare tank to destroy it.

Currently entered in a competition, you can vote for us if you like (Steam Tank). Link below to the game!
http://www.gamedevchallenge.com.au/?p=60
« Last Edit: September 14, 2012, 10:28:39 PM by Packer »

Galaxy Soup is a crazy company name. Where are the zombies?

You turn a bit too quick, And they die too fast too :(
And you can't rotate things because of the right click menu
« Last Edit: September 14, 2012, 01:20:01 PM by tails »

I ended up spinning around instead of using action. Seems to work better.

Wow! I liked your game
« Last Edit: September 14, 2012, 07:35:48 PM by blockguy123 »

Galaxy Soup is a crazy company name. Where are the zombies?

You turn a bit too quick, And they die too fast too :(
And you can't rotate things because of the right click menu
Yeah a lot of groups realized this when we did our Web player builds, its a shame really but if you play in Fullscreen you can right click.

Uhh yeah

Still going high


No land


Come on people, you know you want to play it.