Thing is, if the world is 2 km square that would be a total of 400k surface bricks and if the world is on average 64m deep (like minecraft) that would be 256 million bricks.
Thing is, if the world is 2 km square that would be a total of 400k surface bricks and if the world is on average 64m deep (like minecraft) that would be 256 million bricks. Which would have nearly unlimited resources (Even if only 10% of the blocks are resources, 25.6million)I know blocks will only be generated once visible, but this still is a concern/problem to think about
You missed the point there.Wasn't really trying to compare it to minecraft or anything, the world could be any amount of blocks deep. The problem still stands
AKA, generate blocks as needed.
Theres this new thing called unloading and loading chunks.