Author Topic: Minecraft: TerraFirmaCraft - Survival mode as it should've been.  (Read 11213 times)

Its black and grey rock, what the hell did you think it was?
i'm asking what the black rock is
it's clearly an ore because the rest of the system goes around it and is a massive cave system.

i'm asking what the black rock is
it's clearly an ore because the rest of the system goes around it and is a massive cave system.
its probably a rare rock type found underground

nothing special

its probably a rare rock type found underground

nothing special
hm.


okay, question for all of you:

where do I find the necessary files for setting up the terrafirmacraft server?

I know you download the regular minecraft_server.jar, but where do I find the server file?

Install Forge into your server jar, place TFC in the mods folder

Everything's universal install now

well that didn't work

namely that I didn't install the multiplayer version of forge into the .jar, I did the singleplayer version

now it won't launch

balls


well that didn't work

namely that I didn't install the multiplayer version of forge into the .jar, I did the singleplayer version

now it won't launch

balls
why aren't you n steam

also can someone give Jacob the 'minecraft_server.jar' ? I deleted my ready one I had for him because he goes offline steam at random.

Ok, since 1.3 all clients/servers are the same thing technically. There is no client-version/server-version of mods. There is the universal version and the source version. You just need to put universal forge into the minecraft_server.jar and universal TFC into the mods folder. Same thing client or server.

The fact that server mods almost always need client components (blocks, GUIs, sprites) makes Minecraft low quality. See Blockland.

So doesn't Minecraft's way of having client components give them any significant advantages? Or was it just a design flaw on Mojangs part? (I have no idea about game design. Legitimate question)

The only advantage of what's there now is saving the server's bandwidth. That's literally about it. Blockland shrinks that issue because of effective use of a CDN (Amazon).

There are so many advantages of downloading data from the server, such as joining the server with a default client and not having to fiddle around with client mods.

is there a tutorial for setting this up on a server?