okay so he picked up a gun and ran to a wall.
the only impressive thing about that is how it wasn't a cutscene, didn't have an indicator right above the objective saying "hey dipstuff you need to go right here", and how it seemed like there was some slight chance of actually dying.
So yeah, a little more immerse instead of being a movie, which is something completely fine to enjoy
so yeah, i agree that this kind of thing needs to come back to games.