Author Topic: SOH - Shores Of Hazeron - im afk  (Read 6786 times)


We took a new approach. No off-the-shelf 3D engine was used except OpenGL.
Years were devoted to developing entirely new methods and techniques. No cut scenes are ever used to make the transition from one place to another. Walk from terrain onto a spacecraft. Fly that spacecraft into space; travel to another world; choose where to enter its atmosphere and land there; step out of the spacecraft onto the terrain. The only semblance of a cut scene is a shooting-stars effect that appears as you transition from one solar system to another. The result is the biggest most realistic and usable science fiction universe that has ever been attempted.

Are you tired of the air tight movie sets of contemporary 3D games?
No places are off-limits in Shores of Hazeron. Face any direction and start to walk or swim or fly a riding beast or ride a dirt bike or sailboat. At best you'll circle the globe and return to your starting point; more likely something will kill you and eat you along the way. Build a city to manufacture spacecraft; pick a star in the sky and go there. Explore its planets and moons. Build cities and defenses. Expand your empire and prepare to meet the unknown.

Do you want to discover strange new worlds, beam down and see what's there?
Shores of Hazeron contains millions of worlds and trillions of plants and quadrillions of creatures that no person has ever seen, not even us. Procedural generation of worlds, including the DNA of its plants and animals, results in nearly limitless variations. Fly to any planet you see; no planet is just a picture in the sky. That's not a worn out movie set down below; it's a dense jungle on the coast of a continent; something lives there. Where to land? Which troops to take on the away team?

Does designing your own sentient race appeal to you? Player characters are created using the same DNA as the animals so the choices are nearly endless. Would your race be a typical bipedal human form, or something completely different, like a speckled two-headed bug, or a gilled fish dude with wings that flies, or even a glowing pink warty thing with a long trunk that leaps like a frog? In Shores of Hazeron you design your own race then spread your race throughout the galaxy.

Have you dreamed about the starship you would drive? The Enterprise? Nostromo? The Millennium Falcon? A Death Star? Perhaps the Battlestar Galactica? Maybe a Borg cube is more your style?
In Shores of Hazeron you design your own deck plans and lay out the systems of your spacecraft, balancing performance against capability, mass against force. Then you manufacture your ship and climb aboard. Simply walk|slither|hunker|crawl|fly|ride|drive through an operable door that opens and closes at your command. Turn the lights on. Walk through its halls. Use control stations to operate the systems of your spacecraft, including transporters to beam to|from planets or other spacecraft.

Can you command a starship?
AI controlled crewmen and troops can operate all the stations and weapons of your spacecraft, carrying out your orders. Other players can also operate the stations and weapons of your spacecraft for ultimate performance. Trade cargo and execute missions to earn money. Prepare to encounter the unknown first-hand. Sensor contact! Are they hostile? Shields up, 80% to front! Lock-on weapons and FIRE! Their shields are down. Energize transporters. Boarding party, follow me!

Would you play a massively multi player space game?
This is a real game, the kind that can be won and lost. Players are organized into empires. Empires are established and maintained by players in the game itself. Your empire can expand and win or be crushed out of existence. Ultimately, Shores of Hazeron is a game of self reliance. No matter where you find yourself, even if reduced to an empty world in some unexplored region of space, you have all that you need to reach for the stars.



Frontrox's thread:
http://forum.blockland.us/index.php?topic=187181.0
http://forum.blockland.us/index.php?topic=172630.msg4416176#msg4416176


my threads:
http://forum.blockland.us/index.php?topic=145863.0
http://forum.blockland.us/index.php?topic=126695.0

Antares Thread
http://forum.blockland.us/index.php?topic=200808.0

website: http://hazeron.com <--- you can find forums, wiki, etc on there too

screenshots are also on the website, just refresh the page

Antares empire = ANTAREANS

Stars empire = Quies

Jubels empire = Halthor

i am currently in stars empire as he takes great care of it
« Last Edit: November 26, 2012, 09:25:57 AM by Feep »

going to make the ship 'Destiny' from Stargate Universe ASAP, but first up star, i'm doing a scientific experiment.


I'm designing a ship that is purely for research and will be flown into a sun to see how well the shields hold.


so is the lag fixed?

partially, i barely lag.

if you do want a lag-less game, they've added singleplayer for an early planet and offline ship designer

You should make a steam group, it tells when people should go on with announcements and stuff like that. :D

You should make a steam group, it tells when people should go on with announcements and stuff like that. :D

im not very efficient at running groups, but i'll see what i can do.


http://steamcommunity.com/id/Feepert/

im not very efficient at running groups, but i'll see what i can do.


http://steamcommunity.com/id/Feepert/
All you really need to do is post announcements when you want people to play.

Can somebody tell me why Quies is passworded and if possible, what the pass is?

Can somebody tell me why Quies is passworded and if possible, what the pass is?

oh it's passworded because we dont want randoms joining the empire

i'll give you the pass hold on

blah PM for password

we dont use empire chat much, instead open a channel and type/name it BL


also, Star i've left klingon space because after making alliances and allies in the spaceport someone flew my loving shuttle into the sun

not happy, gonna tell martok

will be in our space in ETA 30 minutes
« Last Edit: November 18, 2012, 06:24:06 PM by Feep »

tryna download this openAl stuff is impossible

i need to create a bunchof bullstuff accounts n stuff
just gonna install this stuff and hope it works
gonna join ur Quies stuff, so pass plz

pass is already up there, game is hard as butts to play and im warping through space so i cant see chat when loading so give me several holla's on BL and i'll reply

new idea for ship
a ship packed with explosives that is controlled from one room that's actually a giant escape pod

fly towards ship
eject escape pod
watch ship explode
gater stuff

wait this game has combat right

I'll probably try this game when I get my dad's hand-me-down computer. Past attempts at running it on my laptop were met with overheating, crashing, crippling lag, and invisible terrain.

new idea for ship
a ship packed with explosives that is controlled from one room that's actually a giant escape pod

fly towards ship
eject escape pod
watch ship explode
gater stuff

wait this game has combat right

yes but that would be incredibly hard and ship explosions arent that powerful

but we do fly fighters and plant C4 on enemy ships and stations and then board them

also STAR

Quote
1/11/2012 9:20:22 PM

IT'S WAR!!!
Galan V Planet 13,300m dia, M7 Ia Bright Supergiant, Habitable zone
Galan System (3.3, -2.9, -1.3)
Savage Wastes Sector (296, -4, -1)

Re: Scout or Rogue Contact

Commander,

One of our units, Q.S.F. Interstellar, has attacked the Galian Republic.

At this time we are unsure whether this attack was provoked or whether it was the action of a rogue.

For the safety of our citizens in the area, we have declared war on the Galian Republic.

May God help us all.

Standing Ready,
War Department
i'm still gonna run system database, but this is an old report
« Last Edit: November 11, 2012, 12:51:03 PM by Feep »

can someone tell me where i put in the empire password and what the pass of Quies is?