WhatTheEff do you mean?
Are you asking if the renderman plays the HESRIGHTTHERE sound as 3d rather than 2d? Idk, but I think your client plays it when the server sends it a command to do so. I could be wrong, but still. It would have been the most flexible, at least in my opinion. Ik it's not 3d though because if it were, everyone would hear it, and it would be... weird. What happens is, if you are looking at the renderman, the louder the sound is, and the more chances you have of dying. The more you look away, the quieter the sound is, and the less risk of death you are taking.