MORE INFO: SURPRESSION SYSTEM TO COME?
I recently had an epiphany and came to the conclusion that suppression may actually be possible to an extent. Using the power of Stratofortress lock-on technology; I expect to be able to make a similar detection system when a weapon fires, thus allowing weapons to add a suppression effect to players without directly hitting them. This may or may not be included in the near future.
ALSO: WHAT TO DO WITH STOPPING POWER.
At the moment stopping power simply halts the player in their tracks; And there are a few things I want to do to adjust that as well. So I want to hear some feedback, what do you guys think the best way for stopping power to work is?