Author Topic: The Four Corners - A Treasure Hunter's Tale [A New Nappy RP]  (Read 13055 times)

The Four Corners
A treasure hunter's tale

The Story
The 'Gold Digger' project was created to send Earth's best miners, harvesters, farmers, and all other raw material collecting men and women into space on a flying city titled New Timbuktu, to search planet after planet for the raw materials Earth no longer had. They found just enough to keep the project afloat, and Earth alive. Then, they found the motherload. A single planet with four land masses seperated by water, each with a different biome, each with a different raw material, and each with a different civilization. As we began to settle among these civilizations, word spread of an ancient treasure hidden deep within the dust and secrets these lands held. Treasure hunters started popping up among the harvesters, diverting the remainder of their time on the planet to locating this treasure. Some call them insane. I call them treasure hunters, what they, and you really are.

The Land
New Timbuktu
--
Desc: The flying city filled with miners and all sorts of other mineral harvesters. Filled with areas to refine materials, areas to sleep, and a few things for entertainment. You'll have to walk everywhere, due to safety reasons banning vehicle use. The only way to get to and from the city is by carrier VTOLs that go to and from the different land masses and the city. It's stationary between all the landmasses, floating lazily there 24/7.

The North
--
Desc: The cold and ice coated lands, best known for the large amount of coal not far beneath the surface (Probably how those that live in these lands survive). Large, fat, and furry animals live among these lands, and all of them are a main source of food. The people here learn to be swift, to outrun both the animals they need, and the cold. The people also live in small villages in small brick houses, to hide from both animals they can't take on, and the cold they can't take on. Mountains are located further North, with small villages hidden among the snow. If you find one, both beasts and treasure alike await you.
Capital: Asgard. The only town with more than seven houses. Surrounded by a wall to keep out a lot of the cold and meaner animals, it's the ideal place to be. Has a few shops with general survival materials, plus a few shotguns and rifles.
Special Rules: You must have heavy clothing if you're outside for an extended period of time. You must have the proper equipment to scale the mountains.

The South
--
Desc: Talk about a sandbox. The Southern landmass contains nothing but sand and a low amount of rocks and plants, but the plants contain a spice that can do a mind blowing amount of tasks. Semi-medium towns are scattered around, each with a general store, a doctor, and a gardener that grows spice containing plants. Each town is also surrounded by a wall to keep out poisonous animals and smaller sandstorms. Each shop sells pistols, some bows and arrows, and survival equipment. If you're lucky, you may run into an old underground temple. Get down far enough (If the sand didn't flood the ruins yet) and you may be greeted to some spoils.
Capital: Albahara. Twice the size of the largest town. Contains more spices than anywhere else. Sells a lot of stuff related to spices, such as smoke grenades and other explosives. Also allows the borrowing and purchasing of buggies to get around easier than walking through the miles of sands.
Special Rules: You must have light clothing and must have some liquids to remain outside of towns for an extended period of time.

The East
--
Desc: Grasslands with hills and small mountains to spare, known for the gold within the mountains and underground. Large civilizations are either inside the mountains collecting some gold of their own, or in some clearings. The main threat here are the hostile civilizations you may stumble upon. These bozos are real protective of their gold, and somehow keep popping up no matter how many you kill. The best way to travel is via a small, homemade looking VTOL you can barrow or purchase from the better civilizations. Some of the jerk civilizations have stashes of gold in their bases. If you can reach one of them through the endless amount of jerkballs, you'll be rewarded with enough gold to make a ring for each of your toes and fingers, a crown and a pretty large necklace.
Special Rules: Don't one-man-army an entire civilization of seemingly endless hostiles. Sneaking through or/and having a team is the proper way.

The West
--
Desc: Diamonds! You want diamonds? Well this place has diamonds poking out of some of the rocks on the surface! Diamonds poking out of the sides of the cliffs! Diamonds in the hands of the insane men up by the lava coated mountains and in the hands of the hostile AI that wiped out everyone that used to live there! Wait, what? Yeah, this place is really unfriendly, and staying here too long will probably get you murdered. Small makeshift camps up by the lava coated mountains contain insane raiders that kill for diamonds, and larger camps made by the robots further down on the flatlands see every fleshbag as hostile. Is coming here worth the risk? Probably, because the robots have energy weapons stashed in their armories and the diamonds get you the largest amount of money.
Special Rules: You NEED a team to take on the robots, but small raider camps can be taken on alone. Don't go too far up into the lava mountains without proper equipment or a regulation vehicle supplied by New Timbuktu.

Let's Make a Character
Fill this out and I'll possibly allow you to use it in the RP;

Name:
Age: (Remember the fact you're a miner/farmer/whatever that decided to go hunt for treasure and is sticking to the idea)
Gender:
Personality:
Appearance:
Inventory: (Try not to go over the top)
Clothing:
Picture*:
Backstory*:
Previous RPs*:
Other**:
Skill***:

*:Optional
**: Optional, and includes race and stuff.
***: Optional, but you might want one. Skills that are within reason: 20/20 vision, photographic memory, increased mobility, ect.

Rules of the Road

1. No godmodding. Just no.
2. You can't pull a weapon out of your ass. This is very common. I've done it before. (considered godmodding)
3. I decide whether or not an action is possible, along with whatever mods I might've had come along.
4. Above rule's ruling is decided by a vote.
5. Don't be an ass, if you find a loophole, don't exploit it.
6. Don't be stupid, and claim you have a million bullets, or something along those lines.
7. Dramatically changing the environment to your gain is considered godmodding.
8. You may not force a player into a drastic action, unless it's something obvious like them falling if you tackle them. If they suddenly stop posting, you can carry them around and stuff, but other than that, you can't control them. You can't kill them either, unless specified by the person getting killed in a post.
9. Follow special rules at all times.
10. Depending on the person and how intense the rule breaking was, I'll either give you a warning or boot you from the RP right then and there.
11. Ignore the posts of all booted players.

Now go, treasure hunter.

~List of treasure hunters~
Quote
Name: Maxwell Nappy
Age: 21
Gender: Male
Personality: Sarcastic, paranoid, persistant, can get violent easy, will probably flee rather than fight.
Appearance: 5'11", slightly muscular, small chin beard, scruffy brown hair, sometimes looks like he has arthritis in his legs, pale, hairy arms and legs.
Inventory: Large combat knife, 'Let There be Light' shake to charge flashlight.
Clothing: Red bandana on head, navy blue flannel jacket, white undershirt, a red tie to match bandana, black track pants, black lightweight boots.
Backstory: Was forced into the project by some people he owed money to. After taking a look at the amount of diamonds and gold the planet had, he figured he'd have enough for both the debts he had to pay, and enough to retire at his current age. When he heard about the treasure, he knew right then what he would do. He'd backstab anybody that brought him to it and keep the treasure for himself! Money money money!
Previous RPs: All of them
Other: Irish and American.
Skill: Otherworldy flexible.
Name: Kyle Kuwat
Age: Mid Twenties (26)
Gender: Male
Personality: Charismatic, Shrill, but Loyal.
Appearance: Caucasian, Brown Short Hair, 5'0 Clock shadow, 6'2
Inventory: GPS, Hunting Knife, $103, and a Balaclava.
Clothing: Red Vest, White Tee-Shirt, Black Cargo Shorts, Hiking Boots, Black Baseball Cap, and a Utility Backpack.
Picture*
Backstory*: Born on Earth, Kyle grew up to his mother a surgeon and his father an ex-military specialist. Although Kyle has never lived up to the combat skills of his father, he came rather close. He's found himself in numerous Street Fights and rarely some Gunfights. Most of which he has won. After to passing of his mother and father, and the shoot out which had taken his wife and child, he learned of the possible treasures he could find in order to fulfill his dream, which will potentially avenge the death of his wife and son.
Previous RPs*: Highler Ridge, and some other stuff.
Other**: He has Pacific Tribal Tattoos.
Skill***: Gorilla Warfare Freerunning, Hand to Hand Combat, and Identity Theft.
-----
Name: Jennifer Kennedy
Age: 24
Gender: Female
Personality: Stone-Cold Killer, Charismatic.
Appearance: Caucasian, Long Red Hair, Green Eyes, 6'1, Light Weight, Ameri-French accent.
Inventory: SG-550, Beretta 92G Elite II, Large Canteen, Ascot Cap.
Clothing: Large Tan Backpack, Waist Satchels, Red Plaid Scarf, White Muscle Shirt, Black Fingerless gloves, Aviator Shades, Tan Field Cap, Tan Combat Shorts, Brown Combat Boots.
Picture*
Backstory*: Too lazy.
Previous RPs*: You already know this, you silly goose.
Other**: https://www.youtube.com/watch?v=hHStdhBf2FE
Skill***: Agile Moving, Steady Aim, Ruthlessness, Guerrilla Tactics.
Name: Zebellan "Whize" White
Age: 34
Gender: Male
Personality: Selfish, judgmental, confident.
Appearance: Black, dark short hair, brown eyes. Stocky build, 5'10. Tribal tatoo's across left side of face and upper body, scar on upper right arm.
Inventory: DETD T-R3 Shotgun, 30x rounds. DETD T-F5 Sidearm, 6x clips. Custom serrated machete.
Clothing: DETD Kevlar vest, DETD Combat pants, black padded knuckle gloves, DETD Combat boots, DETD Combat visor helmet.
Picture*: http://th08.deviantart.net/fs8/PRE/i/2005/299/6/2/DIRE__Medium_Mercenary_Concept_by_McKiller.jpg (like the last one minus the undershirt and guns)
Backstory*: Born and raised in Togo, Zebellan had moved into the central African territories at a young age. Taken by hardship and cruelty, these areas were infested with rouge mercenaries and corrupt governments. His parents were taken away in a raid on his village when he was 10. Him and his two brothers grew up fighting too survive, stealing and killing to get by. At age 20, Zebellan was a hardened individual ready to take on the world. After the capture of one of his brothers, and the murder of another, he left his home to join the DETD Mercenary Faction. There he was stationed on multiple convoy protection missions until eventually getting offered a job that killed half of his team. He went AWOL after hearing of the "Gold Digger" program and the vast riches that were available.
Previous RPs*: LAPD: Old Beginnings, The Game
Other**: West African, Togolese native.
Skill***: Steady hands with weaponry, adequate hand-to-hand training.
Name: Nathan "Assassin" Franc
Age: 29
Gender: Male
Personality: Eager, Fierce, Obedient
Appearance: Blue eyes, brown hair, tan skin
Inventory: Electronical Jammer, Radio, Dagger, Hidden Daggers, Bow
Clothing: Cloak, Hood, Leather Boots
Picture*:
Backstory*: Character Dev...
Previous RPs*: Most of them
Other**: Mixed European
Skill***: Assassination, Silent Walking, 20/20 vision
Name: Nolan Briar
Age: 30
Gender: Male
Personality: Cold, deceptive, cunning.
Appearance: Medium built 6'0 Caucasian.
Inventory: Light body armor, large combat knife, small sidearm with 2 magazines, datapad.
Clothing: Previously mentioned light body armor which covers the torso and shoulders, jacket under that, cargo pants, combat boots, gloves, and a backpack.
Backstory: Was born on Earth, and joined the project to see space and get some extra money. He mostly stayed on the ship serving as an engineer, but when he heard about the apparent treasure, he knew that it had to be on the western continent.
Previous RPs: Spaceship stuck in space
Skill: Good memory, good with vehicles and computers.
Name: Jack Higgs
Age: 22
Gender: Male
Personality: Load, roostery, Arrogant, Confident, Flirty but intelligent and normally careful
Appearance: Quite a plain face, Black hair and brown eyes, tanned, medium build. Pretty ordinary. 6'0
Inventory: Small pistol with 3 magazines, GPS, Radio, Small knife
Clothing: Light body Armour, Hiking boots, Camo trousers and a black jacket
Backstory: Born on earth, had quite a privileged upbringing - Parents where successful politicians - used to bossing people around, which is why he's so confident. But he went out on the streets drinking and fighting in his youth, built up quite a reputation so his parents sent him away on this 'hunt' to save themselves the embarrassment.
Other: Hates religion and everything to do with it, fancies himself to be quite the ladies man
Skill: Quite a tough guy, good in a pub fight and can drink like a horse.
Name: Alexander Bosko
Age: 24
Gender: M
Personality: Straight to the point, loves to joke around, thinks before doing things
Appearance: 5'9", Crew cut brownish hair, built but not really ripped, average Caucasian.
Inventory Classic AK-74 in good condition, 2 full AK mags, 4 empty AK mags, bayonet for AK, 2 boxes of 5.45x39 cartridges, Mag-lite, Iodine, 3 bottles of water, canteen.
Clothing: Tan scarf, black balaclava, tactical goggles, Olive M65 field jacket, subdued camo cargo pants, worn out combat boots.
Backstory: Character development :o
Previous RPs: mondays
Other: Ukrainian decent
Skill: ranged and hand to hand with rifles.
Name: Butrus Al-Karim Nazar, "Naz"
Age: 23
Gender: Male
Personality: Silent, likes to keep to himself, is usually the one who avoids combat, but will defend himself if necessary.
Appearance: Around 5'11, dirty, tanned skin, freckled face, medium build
Inventory: "Nakhjir" (Iranian SVD knockoff), 5 10 round SVD magazines (4 loaded, 1 unloaded), 100 7.62x54mmR rounds (20 Hollow-Point; 15 Steel Penetrator; 65 Regular), TT-33 Soviet Pistol, 7 8 round TT-33 magazines (loaded), serrated machete, trench shovel, 3 Water bottles (filled), Portable GPS device, Handheld radio, Binoculars, Small basic tool kit
Clothing: Checkered cloth facewrap, Light anorak jacket w/ ribbed elbow-pads, Combat goggles, Cargo pants w/ ribbed knee-pads, Tan combat boots, Light tactical kevlar vest (~4 tactical pouches), Kevlar hard knuckled gloves
Picture
Backstory: Pffft.
Previous RPs: Highler Ridge, all of Watcher's RPs, Earth 6.0/6.5, Earth 6.0 - Evolution, etc.
Other: Arabian descent.
Skill: Rifles, some CQC training.
Name: Matthew Robert
Age: 25
Gender: Male
Personality: Sarcastic, Sadistic
Appearance: A white man with a tall stature, he looks like he hasn't slept in days.
Inventory: .22 Taurus 94 Revolver, Speedloader, and 7 cylinders of ammo, water bottle.
Clothing: Worn out blue sports jacket, gray shirt, black track pants and running shoes
Backstory*: Born to Hebrew immigrants, Matthew grew up wanting to go to college, when he found that he loved running, he began praticing it in middle school. Eventually in High School he got a offer for a scholarship. After a year at this college, Matthew didn't think this college would improve his life any, so he went to the Southern Island looking to make a living bringing back those special flowers he has heard about.
Skill***: Increased mobility, Can sprint longer and faster, increased strengh.
Other: Has a Italian accent after growing up with Italian kids.
Name: Alexander Fenoxo
Age: 28
Gender: Male
Personality: Outgoing, but aggressive at times.
Appearance: Shaved head, 6 foot 7 inches, stubble. Tanned & calloused skin.
Inventory: Full-metal AKM (Folding stock, vert grip, iron sights), 5 AKM magazines, 3 boxes of 7.62x39mm rounds, Rugged 2.0 military-grade tablet (GPS and stuff)
Clothing: Desert-camouflaged fatigues, tan bandanna around neck, MOLLE, desert rucksack, tan combat boots, goggles around neck.
Picture*: http://img832.imageshack.us/img832/8681/screen2apl.png
Backstory*: Character development much?
Previous RPs*: Too many to name.
Other**: Mercenary, hangs around the desert area.
Skill***: 20/20 vision, rifle training, steady hands
« Last Edit: December 18, 2012, 06:34:42 AM by Jokey365 »

Name: Kyle Kuwat
Age: Mid Twenties (26)
Gender: Male
Personality: Charismatic, Shrill, but Loyal.
Appearance: Caucasian, Brown Short Hair, 5'0 Clock shadow, 6'2
Inventory: GPS, Hunting Knife, $103, and a Balaclava.
Clothing: Red Vest, White Tee-Shirt, Black Cargo Shorts, Hiking Boots, Black Baseball Cap, and a Utility Backpack.
Picture*
Backstory*: Born on Earth, Kyle grew up to his mother a surgeon and his father an ex-military specialist. Although Kyle has never lived up to the combat skills of his father, he came rather close. He's found himself in numerous Street Fights and rarely some Gunfights. Most of which he has won. After to passing of his mother and father, and the shoot out which had taken his wife and child, he learned of the possible treasures he could find in order to fulfill his dream, which will potentially avenge the death of his wife and son.
Previous RPs*: Highler Ridge, and some other stuff.
Other**: He has Pacific Tribal Tattoos.
Skill***: Gorilla Warfare Freerunning, Hand to Hand Combat, and Identity Theft.

Name: Zebellan "Whize" White
Age: 34
Gender: Male
Personality: Selfish, judgmental, confident.
Appearance: Black, dark short hair, brown eyes. Stocky build, 5'10. Tribal tatoo's across left side of face and upper body, scar on upper right arm.
Inventory: DETD T-R3 Shotgun, 30x rounds. DETD T-F5 Sidearm, 6x clips. Custom serrated machete.
Clothing: DETD Kevlar vest, DETD Combat pants, black padded knuckle gloves, DETD Combat boots, DETD Combat visor helmet.
Picture*: http://th08.deviantart.net/fs8/PRE/i/2005/299/6/2/DIRE__Medium_Mercenary_Concept_by_McKiller.jpg (like the last one minus the undershirt and guns)
Backstory*: Born and raised in Togo, Zebellan had moved into the central African territories at a young age. Taken by hardship and cruelty, these areas were infested with rouge mercenaries and corrupt governments. His parents were taken away in a raid on his village when he was 10. Him and his two brothers grew up fighting too survive, stealing and killing to get by. At age 20, Zebellan was a hardened individual ready to take on the world. After the capture of one of his brothers, and the murder of another, he left his home to join the DETD Mercenary Faction. There he was stationed on multiple convoy protection missions until eventually getting offered a job that killed half of his team. He went AWOL after hearing of the "Gold Digger" program and the vast riches that were available.
Previous RPs*: LAPD: Old Beginnings, The Game
Other**: West African, Togolese native.
Skill***: Steady hands with weaponry, adequate hand-to-hand training.

Kyle walks along the roof of a Recently Abandoned building in New Timbuktu, he whips out his GPS and looks over his nearby vicinity. He sighs before taking off along the rooftops, heading towards the southern area of the floating city.

I was hanging out, waiting for a VTOL to return so I could head to the Eastern island. Those hostile suckers down there might have something related to the treasure. If not I could raid their gold, profit either way. I saw the VTOL approaching then began to glance through the small crowd of other people waiting.

Zebellan was standing in the crowded VTOL docking area, still waiting for an oppurtounity. He had arrived here just months ago and has yet to pull in any real jobs. He had gaurded someones safehouse, helped a convoy move through a completely unhostile area, and gaurded a construction site. All had very meager pay, despite the wealth the people had obtained. He decided to move to try for a more exciting job, something that would really get him that rush.

Thats why he was now waiting for the VTOL to the Eastern territories where he would hopefully pick up a job with a treasure hunter or mining corporation. He was wearing the well known badge on his shoulder that identified him as a hirable gun, it would only be a matter of time before someone hired him.
« Last Edit: December 16, 2012, 12:55:47 AM by RedGajin »

I saw nobody of interest and turned around when the VTOL landed. I was the first to get on.

A VTOL had landed and Zebellan boarded it along with the other passengers aboard. He made sure to sit with his shoulder visible, just to boost his chances a bit.

Name: Nathan "Assassin" Franc
Age: 29
Gender: Male
Personality: Eager, Fierce, Obedient
Appearance: Blue eyes, brown hair, tan skin
Inventory: Electronical Jammer, Radio, Dagger, Hidden Daggers, Bow
Clothing: Cloak, Hood, Leather Boots
Picture*:
Backstory*: Character Dev...
Previous RPs*: Most of them
Other**: Mixed European
Skill***: Assassination, Silent Walking, 20/20 vision



I enter the VTOL, going to the Eastern territories to open contracts. I also want some gold, so that's a bonus.


Name: Nolan Briar
Age: 30
Gender: Male
Personality: Cold, deceptive, cunning.
Appearance: Medium built 6'0 Caucasian.
Inventory: Light body armor, large combat knife, small sidearm with 2 magazines, datapad.
Clothing: Previously mentioned light body armor which covers the torso and shoulders, jacket under that, cargo pants, combat boots, gloves, and a backpack.
Backstory: Was born on Earth, and joined the project to see space and get some extra money. He mostly stayed on the ship serving as an engineer, but when he heard about the apparent treasure, he knew that it had to be on the western continent.
Previous RPs: Spaceship stuck in space
Skill: Good memory, good with vehicles and computers.



So are the natives of this planet aliens or humans or both or what? What are the robots in the west like?
« Last Edit: December 16, 2012, 09:24:23 AM by Tingalz »

Quote
Name: Butrus Al-Karim Nazar, "Naz"
Age: 23
Gender: Male
Personality: Silent, likes to keep to himself, is usually the one who avoids combat, but will defend himself if necessary.
Quote from: Appearance
- Around 5'11
- Dirty
- Tanned skin
- Freckled face
- Medium build
Quote from: Inventory
- "Nakhjir" (Iranian SVD knockoff)
- 5 10 round SVD magazines (4 loaded, 1 unloaded)
- 100 7.62x54mmR Rounds (20 Hollow-Point; 15 Steel Penetrator; 65 Regular)
- TT-33 Soviet Pistol
- 7 8 round TT-33 Magazines (loaded)
- Serrated machete
- Trench shovel
- Broken AKs-74u w/ gold finish
Quote from: Backpack
- 3 Water bottles (filled)
- Portable GPS device
- Handheld radio
- Binoculars
- Small basic tool kit
Quote from: Clothing
- Checkered cloth facewrap
- Light anorak jacket w/ ribbed elbow-pads
- Combat goggles
- Cargo pants w/ ribbed knee-pads
- Tan combat boots
Quote from: Armor
- Light tactical kevlar vest (~4 tactical pouches)
- Kevlar hard knuckled gloves
Picture
Backstory: Pffft.
Previous RPs: Highler Ridge, all of Watcher's RPs, Earth 6.0/6.5, Earth 6.0 - Evolution, etc.
Other: Arabian descent.
Skill: Rifles, some CQC training.
« Last Edit: December 16, 2012, 12:39:47 PM by blazerblock2 »

Name: Jack Higgs
Age: 22
Gender: Male
Personality: Load, roostery, Arrogant, Confident, Flirty but intelligent and normally careful
Appearance: Quite a plain face, Black hair and brown eyes, tanned, medium build. Pretty ordinary. 6'0
Inventory: Small pistol with 3 magazines, GPS, Radio, Small knife
Clothing: Light body Armour, Hiking boots, Camo trousers and a black jacket
Backstory: Born on earth, had quite a privileged upbringing - Parents where successful politicians - used to bossing people around, which is why he's so confident. But he went out on the streets drinking and fighting in his youth, built up quite a reputation so his parents sent him away on this 'hunt' to save themselves the embarrassment.
Other: Hates religion and everything to do with it, fancies himself to be quite the ladies man
Skill: Quite a tough guy, good in a pub fight and can drink like a horse.


Assuming you let me join i would like to be:

Jack ran towards the VTOL, it was about to take off, he waved his arms at it frantically, the driver saw but didn't seem to be stopping
« Last Edit: December 16, 2012, 09:55:58 AM by fawkes.. »

The desert.  The south.  The sandbox.  The heat.  It had many names.  But I called it home.

     I walked, alone toward the south.  Life in the desert was harsh; hot in the day; cold in the night.  But you got used to it.  The temples always had some sort of treasure in them, or, so I had been told.  Stories are the only interaction I've ever really had with temples.  But I felt lucky today, like I would find one.  Something in my gut tells me that the temples hold the real treasure.  I guess the only way to find out is in person...