wtf are you talking about any "imagination" theres a difference between not having any and a game that doesn't make any sense. i don't know where my grandma is so i automatically assume that shes in a cave? or at the big hole that marks the end of the world? this is a bad game, don't even try to say you need imagination. it looked nice, that's about all it had going for it.
she's been going where she knows or thinks her grandmother is the entire time. how about that one? I can make up a lot of explanations, and you can't. that's the thing with imagination. if you weren't drawn in by the atmosphere then that's unfortunate but you shouldn't call something bad because you don't like it.
we don't know what happens at the cliff because that's where it gets cut off. it's like you heard half a sentence and expected to understand what the person meant.
why would i want to play a game that's supposed to be bad then?
yes, why would you? why would you play a game that's supposed to be anything? would it be because you would like to? that might be the reason why you would. now if you don't want to play it, you don't have to. that's the great thing about games, don't you agree?
it falls short in all aspects of regular gameplay.
I'm sure your personal definition of "regular gameplay" applies to most genres of games. I'm sure Chessmaster 3000, Guitar Hero and Journey all have "regular gameplay" and are therefore perfectly valid (and therefore likable) games.
Well that's the problem. You pretty much know everything at the start. The world and the city is background stuff. The world is likely some kind of wasteland.
no idea what you're saying but OK.
What I want to know is who was even going to attack the man and why you can't just give him the magical mushrooms you've been stuffing in your own mouth to prevent the fatal illness called death. Why did a man fly across the gap? Why did the man reporting that your grandmother was in danger fatally injured? Why wasn't he given any death-preventing mushrooms? The things are everywhere and all you really have to face off against is a couple of snakes that meet the wrath of a stick or a not so much better pipe. If the entire village is concerned about your grandmother, why do they let you, her granddaughter, run around in an extremely dangerous place with a stick when some of the people are armed with guns? Her grandmother is part of some kind of cult and she's going to be sacrificed and that's why god wants to stop her. That's my best guess and the most logical thing I can come up with.
I guess he died before he could get proper mushroom. the man flies across the gap because the dude didn't finish the game. *sigh*
he was fatally injured because go find out, that's the game. dead people, cannibals and wolves outside; could have been anything. he didn't get to tell you because he died. don't ask me about dead men.
the dudes guarding the village need to be guarding the village. would you spare a couple men to go look for some old woman?
most of your questions sound like "why isn't this society the same as ours, nor explained in detail as if I'm some sort of viewer?"