Author Topic: Nasoa's Kart Racing [v2]  (Read 45980 times)

Change up the environment and it'll look great!



so here is a hastily-drawn, thoroughly untested rough sketch of that floating island racetrack idea

i would expect a 2 lap race

(right click for a ludicrously large resolution)

Concept looks great. We'll have lots of floating chunks of rock and small islands for scenery. And the dev server will be up soon for admins, it's Darren's.

So we can make tracks and submit them?

Admin App.

IG name: Kickflow
BL_ID:27944
Experience: SA on both Cat123's server, admin on Racerboys a loooong time ago, I believe admin on WALDO's a while ago, Admin on Munks for a while, and probably more than I didn't count.
Why do you want to be an admin?: Well I really want to help with new maps and stuff like that, but I wouldn't mind moderating the server too, it's a pretty simple server.
TimeZone?: EST

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so here is a hastily-drawn, thoroughly untested rough sketch of that floating island racetrack idea

i would expect a 2 lap race

(right click for a ludicrously large resolution)
Is it bad I saw this right after starting a race track with a idea just like this? Except the idea is for some giant asteriods. . .

Nasoa, there's a problem. You say you want the race to be more about speed and less about survival. Bushido says he wants it more about survival and less about speed. This is from ingame chat.
I'm going to be doing an experiment soon. I will watch the races and count the number of survivors at the end, not counting spawn room AFKs who bork up the elimination process.
I am willing to bet that there usually wont be very many at all.

Also floating island track looks like something from Marble Blast Ultra.

i never said i wanted survival over speed, i'm just saying blockland has always been about that and we haven't deviated from it

Yeah, it would be a welcome change to have the fastest and most careful driver win instead of the one who blows up/falls. Which is why these tracks should be relatively easy.

So we can make tracks and submit them?
Yep. Make the start about 208 (3 64's and a 16) wide (i think), and keep the track wide open throughout. Just build with the fact in mind that 20 people will have to race on it at once.

these tracks should be relatively easy.
That's the problem. The current track isn't. Ramming and buggy physics near the start tends to take out one to seven players in my experience (that seven was a real whopper), lagspikes and more odd physics take out a bunch more on the jumps. By the time they're halfway through, there's only like five people left, usually less, and the remainder of the course (specifically the trees and the three-path sections) take out most of the remainder.
And people like Filipe and Darren who always make the shortcuts and rarely if ever fail on them tend to ruin the fun, but that's not something that you can just fix like that.

Also, add something to autokill players in the spawn room when the spawndoors close again. Maybe have the entire spawn section's floor give out. It would ALSO prevent abusers from respawning other vehicles in the middle of the race, so two birds with one stone right there.

Admin App

Name: BlackStorm

BL_ID: 20297

Experience: Danny Boy's Server Pablo's Server  Ghille's Server  Filipe1020's Server  0 0 J's Server Turnipblog's Server, Codymax's Server  Glass's Server, Cucumber's Server, Hankyje's Server, CookieHax/Doob10's Server, Aware's Server, BBOY's Server, Jayce's Server, Uxie's Server, Pecon7's Server, Dr. Zegobob's Server, Davix's server and Zay's Server

Why: I am trust worthy admin, I have much experience dealing with a large group of people, I have been playing blockland for 3 years now so I know the game very well, I will be able to watch over the server for long periods of time, I also have experience dealing with "young people", if they begin to flame or start a uproar, I sometimes try to solve problems by not banning them like try to settle the conversation down and just get to the bottom of it.


Timezone: EST
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« Last Edit: January 12, 2013, 02:20:33 PM by WhiteStorm »

How come each spawn (Barely any) don't have this vehicle.


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Dude, Nasoa stated a bit back that he will be looking at all the applications once he figures out other things first.