DRM is a load of stuff contrived by publishers to force a business model on you. the main reason is to prevent piracy. side effects of it: all of this other bullstuff.
if DRM is the future, gaming is forgeted.
"All this other bullstuff"
So because a just-launched game's servers went down and crashed for what, a day? Oh god the world is ending!
The only reason it happened was because EA did what all companies do, they base their server load off of pre-order amounts, however more than an expected number of people didn't pre-order, rather just bought the game the day it came out, leading EA having way too many people vs. server load.
If you're complaining because your internet sucks, it isn't EA's fault that you can't pay an extra $5/month to get the next internet package.