Except the 3ds would need about 4 times the RAM to play blockland on minimum, let alone with any bricks, emitters, lights, or bots
You would barely be able to have 10K bricks without butchering the textures and emmiters
Like I said before, Blockland even without shaders would be fine, and how are you saying that its possible for a game like Crysis 2 to run on a console when a game like Blockland can't?
Your forgeting consoles run things differently than a computer in some occasions.
In a way it may also be possible to run things even smoother than on PC in such ways.
Blockland ran on my old Anthlon XP with 1GB and an old ATi Card at Max settings but no shaders.
And I never lagged one bit back then.
We have newer hardware now that outperforms the past.Its like if your saying something small can't be powerful.
Its 2013 and there is probably a cellphone somewhere in this world that can run Blockland shaderless at low settings with little lag.