GSF's maps were my favorite maps. I loved terrain and I drive around in my FROG Tank Battlefield whenever i'd get bored. I'd play ZAPT in the Kitchen fridge, Pecon7's boss battles in the Bedroom. HITNOKAT, Random Players and I would race Pandan's Raceway map with side-car motorbikes.At first when shaders came out, I could run them on low and still be satisfied with the Shaders. After a revision or two, my GC wasn't compatible with Shaders anymore, so there was really no reason to play anymore. The servers sucked, no maps, HK, and a few other friends left the game. The servers are fine nowadays, but I still miss terrain for nostalgic reasons, and for the fact they made this game Blockland.You were a lego figure, in a Bedroom, building all sorts of creations and battling each other for no reason. Flying planes in the Kitchen, CTF in the backyard, and finding the Golden Brick in Construct. Sure, the some maps may have been low quality, but most of them were well executed. Shaders and Terrain are compatible to an extent, but Terrain is/was holding back the progress, plus the Devs didn't care for it. In the future, there may be a way to fix this, but until then Terrain generators are your friends.Another player-made copy of v20 would be cool.
Terrain was only ugly because map makers put no effort into their maps.
The only way i can think of to fix the issue that the removal of terrain caused would be to better optimize bricks and add more default maps. Maybe a way to permanently combine all the bricks so that they were all a single entity or something, i don't know.
too bad you posted like the worst possible terrain you could find
>Implying none of the other map makers put effort into their work.I don't know about that, though it could be interesting.
I prefer brick terrain over map terrain because it's easier to build on but I'm just so lazy to build good looking terrain.
I was just thinking that maybe it would be possible to do, making a person able to create a large map with thousands of bricks then permanently fuse them together to reduce lag, allowing other builds to be built on top of the map, like terrain.
maps sucked, were boring, ugly, and silly as hell. any serious building went on in slate or adjustable slate.